From 57a7f963e83329c191e135c8102b0614dea6d5b4 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 19 十二月 2018 14:09:36 +0800 Subject: [PATCH] 5368 【后端】【1.4】聚魂功能开发 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py index 34bbe66..c14b0e0 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py @@ -100,7 +100,7 @@ import PlayerExpandPackCfgMgr import EventReport import PlayerCoat -import PlayerSuccess +import PlayerGatherSoul import PlayerArrestTask import PlayerRune import IpyGameDataPY @@ -4378,7 +4378,9 @@ # 符印交换 if PlayerRune.SwitchRune(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex): return - + # 聚魂交换 + if PlayerGatherSoul.SwitchGatherSoul(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex): + return #时装 if PlayerCoat.SwitchCoat(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex): -- Gitblit v1.8.0