From 57a7f963e83329c191e135c8102b0614dea6d5b4 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 19 十二月 2018 14:09:36 +0800
Subject: [PATCH] 5368 【后端】【1.4】聚魂功能开发

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index ad65c9f..f869d0c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -76,7 +76,7 @@
 import PlayerEquipDecompose
 import PlayerCoat
 import PlayerGreatMaster
-import PlayerCostVIP
+import PlayerGatherSoul
 import PlayerMergeKing
 import PlayerMergePK
 import GameFuncComm
@@ -564,7 +564,8 @@
     SyncChatBubbleBoxState(curPlayer)
     # 副本助战
     FBHelpBattle.DoPlayerLogin(curPlayer)
-    
+    # 聚魂
+    PlayerGatherSoul.PlayerLogin(curPlayer)
     curPlayer.SetState(0)   # 脱机挂恢复为正常上线
     curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
     tjgTime = PlayerTJG.GetTJGTime(curPlayer)

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