From 57d60ef7648868c76189d3a127dc3e5f0800f6f3 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 27 六月 2019 14:27:31 +0800
Subject: [PATCH] 7589 【2.0.100】【后端】资源找回优化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py
index db3194e..c679175 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py
@@ -21,6 +21,7 @@
 import GameWorld
 import IpyGameDataPY
 import PlayerFairyDomain
+import PlayerControl
 import ItemCommon
 import NPCCommon
 import ChConfig
@@ -36,7 +37,7 @@
         return
     return True
 
-## 自定义场景采集OK
+## 自定义场景采集OK,需自带是否允许采集的判断
 def OnCustomSceneCollectOK(curPlayer, mapID, lineID, npcID):
     
     curState = PlayerFairyDomain.GetFairyDomainFBEventState(curPlayer, mapID, lineID)
@@ -46,6 +47,7 @@
     ipyData = IpyGameDataPY.GetIpyGameDataByCondition('FairyDomain', {'MapID':ChConfig.Def_FBMapID_FairyTreasure, 'LineID':lineID})
     fdeventID = ipyData.GetID()
     PlayerFairyDomain.SetFairyDomainEventState(curPlayer, fdeventID, PlayerFairyDomain.FDEventState_Visited)
+    PlayerControl.SetCustomMap(curPlayer, 0, 0)
     
     giveItemList = PlayerFairyDomain.GetFairyAppointAward(curPlayer, fdeventID)
     if not giveItemList:
@@ -74,6 +76,6 @@
         
     overDict = {FBCommon.Over_itemInfo:FBCommon.GetJsonItemList(giveItemList)}
     FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_FairyTreasure, lineID, 1, overDict)
-    return
+    return True
 
 

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