From 584cc626aedf15a69987bab09da092e23ee81c5f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 09 五月 2025 19:44:04 +0800 Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(修复击杀修罗城守卫后无法正常切换下一个守卫bug;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py index 3b421cd..57b8347 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py @@ -186,7 +186,7 @@ self.fighterIDList.pop(0) if not self.fighterIDList: return 0 - nextGuardID = self.fighterIDList + nextGuardID = self.fighterIDList[0] if self.IsGuardNPC(nextGuardID): self.guardNPC.hp = self.guardNPC.hpMax GameWorld.DebugLog(" 切换下一个NPC守卫: %s, %s/%s" % (nextGuardID, self.guardNPC.hp, self.guardNPC.hpMax)) -- Gitblit v1.8.0