From 584cc626aedf15a69987bab09da092e23ee81c5f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 五月 2025 19:44:04 +0800
Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(修复击杀修罗城守卫后无法正常切换下一个守卫bug;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
index 3b421cd..57b8347 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossFamilyGCZ.py
@@ -186,7 +186,7 @@
         self.fighterIDList.pop(0)
         if not self.fighterIDList:
             return 0
-        nextGuardID = self.fighterIDList
+        nextGuardID = self.fighterIDList[0]
         if self.IsGuardNPC(nextGuardID):
             self.guardNPC.hp = self.guardNPC.hpMax
             GameWorld.DebugLog("    切换下一个NPC守卫: %s, %s/%s" % (nextGuardID, self.guardNPC.hp, self.guardNPC.hpMax))

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