From 58bb708f8c974e4cb37021b42a3f78a173438160 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 24 五月 2019 11:46:43 +0800 Subject: [PATCH] 6936 【后端】【2.0】Boss复活活动调整 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py index e7aa279..3a4bff5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py @@ -21,6 +21,7 @@ import GameWorldProcess import IpyGameDataPY import ChConfig +import PlayerBossReborn import PyGameData import PlayerControl import ShareDefine @@ -146,7 +147,7 @@ FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_AllFamilyBoss, 1) PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyBoss1, 1) - + PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FamilyBoss, 1) if fbStep == FB_Step_Open: FBCommon.SetFBStep(FB_Step_Fighting, tick) -- Gitblit v1.8.0