From 58bb708f8c974e4cb37021b42a3f78a173438160 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 24 五月 2019 11:46:43 +0800
Subject: [PATCH] 6936 【后端】【2.0】Boss复活活动调整

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
index e7aa279..3a4bff5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_AllFamilyBoss.py
@@ -21,6 +21,7 @@
 import GameWorldProcess
 import IpyGameDataPY
 import ChConfig
+import PlayerBossReborn
 import PyGameData
 import PlayerControl
 import ShareDefine
@@ -146,7 +147,7 @@
         FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_AllFamilyBoss, 1)
         
         PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyBoss1, 1)
-        
+        PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FamilyBoss, 1)
         if fbStep == FB_Step_Open:
             FBCommon.SetFBStep(FB_Step_Fighting, tick)
 

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