From 598ae4242b72fddaf33a1315c5a1f8567eb6a3c3 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 03 十二月 2018 14:42:59 +0800 Subject: [PATCH] 5104 【1.3】新增记录玩家战力下降前后战力记录流向,有下降生成流向,涨战力不记录 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index 46478a0..98f4196 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -1219,8 +1219,8 @@ curObjHP_BeforeAttack = GameObj.GetHP(curObj) if reduceHP : + lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick) # 血盾 - lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue) #剩余血量 -- Gitblit v1.8.0