From 5a027b7b71bc1b3044942f7d2b98ccbdd7d776bc Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 24 五月 2019 10:46:35 +0800
Subject: [PATCH] 6351 骑宠boss击杀状态修改
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
index 09a4ecf..eaa23fa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
@@ -506,7 +506,7 @@
return False
useSkillList.sort() # 按使用次数优先升序排,使用次数低的优先判断使用
- GameWorld.DebugLog('技能使用顺序 = useSkillList%s' % str(useSkillList), curNPC.GetID())
+ #GameWorld.DebugLog('技能使用顺序 = useSkillList%s' % str(useSkillList), curNPC.GetID())
for useCnt, index, useSkill in useSkillList:
if DoNPCUseSkill(curNPC, curTag, useSkill, tagDist, tick):
--
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