From 5aa570a36683f5e24595ebb06bd0417b8bfa8cb4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 15 八月 2024 16:33:07 +0800
Subject: [PATCH] 5107 【越南】【香港】【主干】【砍树】神兵系统修改(神兵技能支持升级;增加神兵命令 GodWeapon)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4528.py |   13 +++++++++----
 1 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4528.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4528.py
index 1f7a3ec..aee2386 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4528.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4528.py
@@ -19,11 +19,16 @@
 
 def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
     useSkill = skillkwargs.get("useSkill", None)
+    skillLimist = passiveEffect.GetEffectValue(2)
     # 主动型技能才有效
-    if passiveEffect.GetEffectValue(2) and useSkill:
-        if useSkill.GetFuncType() not in [ChConfig.Def_SkillFuncType_FbSkill,
-                                          ChConfig.Def_SkillFuncType_NormalAttack]:
-            return False
+    if skillLimist and useSkill:
+        if skillLimist == 1:
+            if useSkill.GetFuncType() not in [ChConfig.Def_SkillFuncType_FbSkill,
+                                              ChConfig.Def_SkillFuncType_NormalAttack]:
+                return False
+        elif skillLimist == 2:
+            if useSkill.GetFuncType() != ChConfig.Def_SkillFuncType_NormalAttack:
+                return False
         
     if passiveEffect.GetEffectValue(1):
         # 只针对第一目标

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