From 5ad2bd52bfbdf91a93ecf3a6c98c5e578edabb2b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 26 三月 2019 17:18:50 +0800 Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游天梯) --- ServerPython/CoreServerGroup/GameServer/Script/ChMapToGamePyPack.py | 426 ----------------------------------------------------- 1 files changed, 2 insertions(+), 424 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChMapToGamePyPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChMapToGamePyPack.py index 741718a..a228069 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChMapToGamePyPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChMapToGamePyPack.py @@ -672,7 +672,6 @@ PlusDataSize = 0 #(DWORD PlusDataSize) PlusData = "" #(String PlusData)//扩展记录 IsLogouting = 0 #(BYTE IsLogouting)//本次是否为下线同步 - OffTime = 0 #(DWORD OffTime)// 下线时间戳 data = None def __init__(self): @@ -693,7 +692,6 @@ self.PlusDataSize,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlusData,_pos = CommFunc.ReadString(_lpData, _pos,self.PlusDataSize) self.IsLogouting,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.OffTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -710,7 +708,6 @@ self.PlusDataSize = 0 self.PlusData = "" self.IsLogouting = 0 - self.OffTime = 0 return def GetLength(self): @@ -725,7 +722,6 @@ length += 4 length += len(self.PlusData) length += 1 - length += 4 return length @@ -741,7 +737,6 @@ data = CommFunc.WriteDWORD(data, self.PlusDataSize) data = CommFunc.WriteString(data, self.PlusDataSize, self.PlusData) data = CommFunc.WriteBYTE(data, self.IsLogouting) - data = CommFunc.WriteDWORD(data, self.OffTime) return data def OutputString(self): @@ -755,8 +750,7 @@ ItemData:%s, PlusDataSize:%d, PlusData:%s, - IsLogouting:%d, - OffTime:%d + IsLogouting:%d '''\ %( self.Head.OutputString(), @@ -768,8 +762,7 @@ self.ItemData, self.PlusDataSize, self.PlusData, - self.IsLogouting, - self.OffTime + self.IsLogouting ) return DumpString @@ -844,421 +837,6 @@ m_NAtagMGAddFamilyDetail=tagMGAddFamilyDetail() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMGAddFamilyDetail.Cmd,m_NAtagMGAddFamilyDetail.SubCmd))] = m_NAtagMGAddFamilyDetail - - -#------------------------------------------------------ -#03 02 天梯竞技场玩家发起挑战#tagMGHighLadderChallenge - -class tagHightLadderItemInfo(Structure): - ItemTypeID = 0 #(DWORD ItemTypeID)//物品ID - ItemPlaceType = 0 #(BYTE ItemPlaceType)//物品位置的背包类型 - ItemPlaceIndex = 0 #(BYTE ItemPlaceIndex)//物品所在的索引 - Count = 0 #(WORD Count)//单组数量 - ItemStarLV = 0 #(BYTE ItemStarLV)//装备星级 - IdentifyPar = 0 #(BYTE IdentifyPar)//鉴定参数 - CurDurg = 0 #(DWORD CurDurg)//当前耐久 - MaxDurg = 0 #(DWORD MaxDurg)//最大耐久 - CanPlaceStoneCount = 0 #(BYTE CanPlaceStoneCount)//可镶嵌宝石数0表示不可以镶嵌宝石 - ItemProperty = 0 #(BYTE ItemProperty)//装备五行 - SoulProperty = 0 #(WORD SoulProperty)//灵魂属性属性 - Maker = 0 #(DWORD Maker)//制作者ID - MakerName = "" #(char MakerName[33])//制造者名字 - Stone1 = 0 #(DWORD Stone1)//镶嵌宝石1 - Stone2 = 0 #(DWORD Stone2)//镶嵌宝石 - Stone3 = 0 #(DWORD Stone3)//镶嵌宝石 - Stone4 = 0 #(DWORD Stone4)//镶嵌宝石 - Stone5 = 0 #(DWORD Stone5)//镶嵌宝石 - Stone6 = 0 #(DWORD Stone6)//镶嵌宝石 - Stone7 = 0 #(DWORD Stone7)//镶嵌宝石 - Stone8 = 0 #(DWORD Stone8)//镶嵌宝石 - Stone9 = 0 #(DWORD Stone9)//镶嵌宝石 - IsRenZhu = 0 #(BYTE IsRenZhu)//是否认主 - EquipDefenseValue = 0 #(DWORD EquipDefenseValue)//用于记录装备的防御值 - EquipMinAtkValue = 0 #(DWORD EquipMinAtkValue)//用于记录装备的最小伤害值 - EquipMaxAtkValue = 0 #(DWORD EquipMaxAtkValue)//用于记录装备的最大伤害值 - UserDataLen = 0 #(DWORD UserDataLen) - UserData = "" #(String UserData)//自定义数据 - FitLV = 0 #(BYTE FitLV)//物品契合等级 - Proficiency = 0 #(DWORD Proficiency)//熟练度 - IsSuite = 0 #(BYTE IsSuite)//是否已经套装化 - BaseHP = 0 #(DWORD BaseHP)// HP基础值 - BaseMagicDef = 0 #(DWORD BaseMagicDef)//内防基础值 - MaxAddSkillCnt = 0 #(BYTE MaxAddSkillCnt)// 最大附魔次数 - PetID = 0 #(DWORD PetID)//装备该装备的宠物ID,为0则未装备 - EquipMagicDefValue = 0 #(DWORD EquipMagicDefValue)//装备内防值 - EquipMinMagicAtkValue = 0 #(DWORD EquipMinMagicAtkValue)//装备最小内攻 - EquipMaxMagicAtkValue = 0 #(DWORD EquipMaxMagicAtkValue)//装备最大内攻 - data = None - - def __init__(self): - self.Clear() - return - - def ReadData(self, _lpData, _pos=0, _Len=0): - self.Clear() - self.ItemTypeID,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.ItemPlaceType,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.ItemPlaceIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.Count,_pos = CommFunc.ReadWORD(_lpData, _pos) - self.ItemStarLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.IdentifyPar,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.CurDurg,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.MaxDurg,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.CanPlaceStoneCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.ItemProperty,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.SoulProperty,_pos = CommFunc.ReadWORD(_lpData, _pos) - self.Maker,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.MakerName,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Stone1,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone2,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone3,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone4,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone5,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone6,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone7,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone8,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.Stone9,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.IsRenZhu,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.EquipDefenseValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.EquipMinAtkValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.EquipMaxAtkValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.UserDataLen,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.UserData,_pos = CommFunc.ReadString(_lpData, _pos,self.UserDataLen) - self.FitLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.Proficiency,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.IsSuite,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.BaseHP,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.BaseMagicDef,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.MaxAddSkillCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.PetID,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.EquipMagicDefValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.EquipMinMagicAtkValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.EquipMaxMagicAtkValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) - return _pos - - def Clear(self): - self.ItemTypeID = 0 - self.ItemPlaceType = 0 - self.ItemPlaceIndex = 0 - self.Count = 0 - self.ItemStarLV = 0 - self.IdentifyPar = 0 - self.CurDurg = 0 - self.MaxDurg = 0 - self.CanPlaceStoneCount = 0 - self.ItemProperty = 0 - self.SoulProperty = 0 - self.Maker = 0 - self.MakerName = "" - self.Stone1 = 0 - self.Stone2 = 0 - self.Stone3 = 0 - self.Stone4 = 0 - self.Stone5 = 0 - self.Stone6 = 0 - self.Stone7 = 0 - self.Stone8 = 0 - self.Stone9 = 0 - self.IsRenZhu = 0 - self.EquipDefenseValue = 0 - self.EquipMinAtkValue = 0 - self.EquipMaxAtkValue = 0 - self.UserDataLen = 0 - self.UserData = "" - self.FitLV = 0 - self.Proficiency = 0 - self.IsSuite = 0 - self.BaseHP = 0 - self.BaseMagicDef = 0 - self.MaxAddSkillCnt = 0 - self.PetID = 0 - self.EquipMagicDefValue = 0 - self.EquipMinMagicAtkValue = 0 - self.EquipMaxMagicAtkValue = 0 - return - - def GetLength(self): - length = 0 - length += 4 - length += 1 - length += 1 - length += 2 - length += 1 - length += 1 - length += 4 - length += 4 - length += 1 - length += 1 - length += 2 - length += 4 - length += 33 - length += 4 - length += 4 - length += 4 - length += 4 - length += 4 - length += 4 - length += 4 - length += 4 - length += 4 - length += 1 - length += 4 - length += 4 - length += 4 - length += 4 - length += len(self.UserData) - length += 1 - length += 4 - length += 1 - length += 4 - length += 4 - length += 1 - length += 4 - length += 4 - length += 4 - length += 4 - - return length - - def GetBuffer(self): - data = '' - data = CommFunc.WriteDWORD(data, self.ItemTypeID) - data = CommFunc.WriteBYTE(data, self.ItemPlaceType) - data = CommFunc.WriteBYTE(data, self.ItemPlaceIndex) - data = CommFunc.WriteWORD(data, self.Count) - data = CommFunc.WriteBYTE(data, self.ItemStarLV) - data = CommFunc.WriteBYTE(data, self.IdentifyPar) - data = CommFunc.WriteDWORD(data, self.CurDurg) - data = CommFunc.WriteDWORD(data, self.MaxDurg) - data = CommFunc.WriteBYTE(data, self.CanPlaceStoneCount) - data = CommFunc.WriteBYTE(data, self.ItemProperty) - data = CommFunc.WriteWORD(data, self.SoulProperty) - data = CommFunc.WriteDWORD(data, self.Maker) - data = CommFunc.WriteString(data, 33, self.MakerName) - data = CommFunc.WriteDWORD(data, self.Stone1) - data = CommFunc.WriteDWORD(data, self.Stone2) - data = CommFunc.WriteDWORD(data, self.Stone3) - data = CommFunc.WriteDWORD(data, self.Stone4) - data = CommFunc.WriteDWORD(data, self.Stone5) - data = CommFunc.WriteDWORD(data, self.Stone6) - data = CommFunc.WriteDWORD(data, self.Stone7) - data = CommFunc.WriteDWORD(data, self.Stone8) - data = CommFunc.WriteDWORD(data, self.Stone9) - data = CommFunc.WriteBYTE(data, self.IsRenZhu) - data = CommFunc.WriteDWORD(data, self.EquipDefenseValue) - data = CommFunc.WriteDWORD(data, self.EquipMinAtkValue) - data = CommFunc.WriteDWORD(data, self.EquipMaxAtkValue) - data = CommFunc.WriteDWORD(data, self.UserDataLen) - data = CommFunc.WriteString(data, self.UserDataLen, self.UserData) - data = CommFunc.WriteBYTE(data, self.FitLV) - data = CommFunc.WriteDWORD(data, self.Proficiency) - data = CommFunc.WriteBYTE(data, self.IsSuite) - data = CommFunc.WriteDWORD(data, self.BaseHP) - data = CommFunc.WriteDWORD(data, self.BaseMagicDef) - data = CommFunc.WriteBYTE(data, self.MaxAddSkillCnt) - data = CommFunc.WriteDWORD(data, self.PetID) - data = CommFunc.WriteDWORD(data, self.EquipMagicDefValue) - data = CommFunc.WriteDWORD(data, self.EquipMinMagicAtkValue) - data = CommFunc.WriteDWORD(data, self.EquipMaxMagicAtkValue) - return data - - def OutputString(self): - DumpString = ''' - ItemTypeID:%d, - ItemPlaceType:%d, - ItemPlaceIndex:%d, - Count:%d, - ItemStarLV:%d, - IdentifyPar:%d, - CurDurg:%d, - MaxDurg:%d, - CanPlaceStoneCount:%d, - ItemProperty:%d, - SoulProperty:%d, - Maker:%d, - MakerName:%s, - Stone1:%d, - Stone2:%d, - Stone3:%d, - Stone4:%d, - Stone5:%d, - Stone6:%d, - Stone7:%d, - Stone8:%d, - Stone9:%d, - IsRenZhu:%d, - EquipDefenseValue:%d, - EquipMinAtkValue:%d, - EquipMaxAtkValue:%d, - UserDataLen:%d, - UserData:%s, - FitLV:%d, - Proficiency:%d, - IsSuite:%d, - BaseHP:%d, - BaseMagicDef:%d, - MaxAddSkillCnt:%d, - PetID:%d, - EquipMagicDefValue:%d, - EquipMinMagicAtkValue:%d, - EquipMaxMagicAtkValue:%d - '''\ - %( - self.ItemTypeID, - self.ItemPlaceType, - self.ItemPlaceIndex, - self.Count, - self.ItemStarLV, - self.IdentifyPar, - self.CurDurg, - self.MaxDurg, - self.CanPlaceStoneCount, - self.ItemProperty, - self.SoulProperty, - self.Maker, - self.MakerName, - self.Stone1, - self.Stone2, - self.Stone3, - self.Stone4, - self.Stone5, - self.Stone6, - self.Stone7, - self.Stone8, - self.Stone9, - self.IsRenZhu, - self.EquipDefenseValue, - self.EquipMinAtkValue, - self.EquipMaxAtkValue, - self.UserDataLen, - self.UserData, - self.FitLV, - self.Proficiency, - self.IsSuite, - self.BaseHP, - self.BaseMagicDef, - self.MaxAddSkillCnt, - self.PetID, - self.EquipMagicDefValue, - self.EquipMinMagicAtkValue, - self.EquipMaxMagicAtkValue - ) - return DumpString - - -class tagMGHighLadderChallenge(Structure): - Head = tagHead() - PlayerID = 0 #(DWORD PlayerID)//玩家ID - PlayerName = "" #(char PlayerName[33]) - PlayerLV = 0 #(WORD PlayerLV) - FightPower = 0 #(DWORD FightPower) - FightPropertyDataLen = 0 #(DWORD FightPropertyDataLen) - FightPropertyData = "" #(String FightPropertyData)//Python自定义数据 - EquipCount = 0 #(BYTE EquipCount) - EquipList = list() #(vector<tagHightLadderItemInfo> EquipList)//装备信息列表 - VSOrder = 0 #(WORD VSOrder)//要挑战的排位 - data = None - - def __init__(self): - self.Clear() - self.Head.Cmd = 0x03 - self.Head.SubCmd = 0x02 - return - - def ReadData(self, _lpData, _pos=0, _Len=0): - self.Clear() - _pos = self.Head.ReadData(_lpData, _pos) - self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.PlayerLV,_pos = CommFunc.ReadWORD(_lpData, _pos) - self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.FightPropertyDataLen,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.FightPropertyData,_pos = CommFunc.ReadString(_lpData, _pos,self.FightPropertyDataLen) - self.EquipCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) - for i in range(self.EquipCount): - temEquipList = tagHightLadderItemInfo() - _pos = temEquipList.ReadData(_lpData, _pos) - self.EquipList.append(temEquipList) - self.VSOrder,_pos = CommFunc.ReadWORD(_lpData, _pos) - return _pos - - def Clear(self): - self.Head = tagHead() - self.Head.Clear() - self.Head.Cmd = 0x03 - self.Head.SubCmd = 0x02 - self.PlayerID = 0 - self.PlayerName = "" - self.PlayerLV = 0 - self.FightPower = 0 - self.FightPropertyDataLen = 0 - self.FightPropertyData = "" - self.EquipCount = 0 - self.EquipList = list() - self.VSOrder = 0 - return - - def GetLength(self): - length = 0 - length += self.Head.GetLength() - length += 4 - length += 33 - length += 2 - length += 4 - length += 4 - length += len(self.FightPropertyData) - length += 1 - for i in range(self.EquipCount): - length += self.EquipList[i].GetLength() - length += 2 - - return length - - def GetBuffer(self): - data = '' - data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) - data = CommFunc.WriteDWORD(data, self.PlayerID) - data = CommFunc.WriteString(data, 33, self.PlayerName) - data = CommFunc.WriteWORD(data, self.PlayerLV) - data = CommFunc.WriteDWORD(data, self.FightPower) - data = CommFunc.WriteDWORD(data, self.FightPropertyDataLen) - data = CommFunc.WriteString(data, self.FightPropertyDataLen, self.FightPropertyData) - data = CommFunc.WriteBYTE(data, self.EquipCount) - for i in range(self.EquipCount): - data = CommFunc.WriteString(data, self.EquipList[i].GetLength(), self.EquipList[i].GetBuffer()) - data = CommFunc.WriteWORD(data, self.VSOrder) - return data - - def OutputString(self): - DumpString = ''' - Head:%s, - PlayerID:%d, - PlayerName:%s, - PlayerLV:%d, - FightPower:%d, - FightPropertyDataLen:%d, - FightPropertyData:%s, - EquipCount:%d, - EquipList:%s, - VSOrder:%d - '''\ - %( - self.Head.OutputString(), - self.PlayerID, - self.PlayerName, - self.PlayerLV, - self.FightPower, - self.FightPropertyDataLen, - self.FightPropertyData, - self.EquipCount, - "...", - self.VSOrder - ) - return DumpString - - -m_NAtagMGHighLadderChallenge=tagMGHighLadderChallenge() -ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMGHighLadderChallenge.Head.Cmd,m_NAtagMGHighLadderChallenge.Head.SubCmd))] = m_NAtagMGHighLadderChallenge #------------------------------------------------------ -- Gitblit v1.8.0