From 5ad2bd52bfbdf91a93ecf3a6c98c5e578edabb2b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 26 三月 2019 17:18:50 +0800
Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游天梯)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py | 26 +++++++++++++++++---------
1 files changed, 17 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
index 4b13c4d..22e5cba 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
@@ -35,6 +35,9 @@
import EventShell
import NPCCommon
import FBHelpBattle
+import PlayerActLogin
+import PlayerPet
+import PlayerHorse
import math
@@ -118,12 +121,16 @@
# @param tick 时间戳
# @return 布尔值
def OnEnterFBEvent(curPlayer, mapID, lineID, tick):
- if lineID == 0:
- return True
- historyStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID-1, False, [mapID])
- needStar = IpyGameDataPY.GetFuncCfg('MunekadoLockLimit')
- if historyStar < needStar:
- GameWorld.DebugLog(' 上一层评级未达到%s,无法挑战本层!' % needStar)
+ if lineID != 0:
+ historyStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID-1, False, [mapID])
+ needStar = IpyGameDataPY.GetFuncCfg('MunekadoLockLimit')
+ if historyStar < needStar:
+ GameWorld.DebugLog(' 上一层评级未达到%s,无法挑战本层!' % needStar)
+ return False
+ #坐骑与灵宠总等级
+ needSumLV = IpyGameDataPY.GetFuncEvalCfg('MunekadoLockLimit', 2, {}).get(lineID, 0)
+ if PlayerPet.GetTotalPetLV(curPlayer) + PlayerHorse.GetHorseSumLV(curPlayer) < needSumLV:
+ GameWorld.DebugLog(' 坐骑与灵宠总等级未达到%s,无法挑战本层!' % needSumLV)
return False
return True
@@ -437,7 +444,7 @@
else:
curPlayer.SetDict(ChConfig.Def_PlayerKey_IsInFBOnDay, 0)
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrialEx, 1)
-
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_MunekadoTrial, 1)
#=======================================================================================
# #给奖励
# needSpace = len(prizeItemList)
@@ -448,7 +455,7 @@
# GameWorld.DebugLog("背包空间不够,发送邮件: mailItemList=%s" % str(prizeItemList), curPlayer.GetPlayerID())
# else:
# for itemID, itemCnt, isBind in prizeItemList:
- # ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem], event=["MunekadoTrial", False, {}])
+ # ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem], event=["MunekadoTrial", False, {}])
#overDict[FBCommon.Over_itemInfo] = FBCommon.GetJsonItemList(prizeItemList)
#=======================================================================================
@@ -501,6 +508,7 @@
EventShell.EventRespons_FBEvent(curPlayer, "passzmsl")
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrialEx, 1)
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrial, 1, [1, star, lineID+1])
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_MunekadoTrial, 1)
jsonItemList, totalExp, totalMoney = NPCCommon.GiveKillNPCDropPrize(curPlayer, ChConfig.Def_FBMapID_MunekadoTrial, {killNPCID:1}, curGrade=star)
# 通知结果
@@ -787,7 +795,7 @@
ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict)
#给物品
- ItemControler.GivePlayerItem(curPlayer, exchangeItemID, exchangeItemCount, exchangeItemIsBind, [IPY_GameWorld.rptItem],
+ ItemControler.GivePlayerItem(curPlayer, exchangeItemID, exchangeItemCount, 0, [IPY_GameWorld.rptItem],
event=[ChConfig.ItemGive_TrialExchange, False, {}])
#任务
EventShell.EventRespons_TrialExchange(curPlayer, costItemID)
--
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