From 5ad2bd52bfbdf91a93ecf3a6c98c5e578edabb2b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 26 三月 2019 17:18:50 +0800
Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游天梯)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   36 ------------------------------------
 1 files changed, 0 insertions(+), 36 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index b31bbb2..af702be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -57,7 +57,6 @@
 import PlayerWorldAverageLv
 import GameLogic_ManorWar
 import PlayerActivity
-import HighLadderTube
 import FBCommon
 import PlayerViewCacheTube
 import PassiveBuffEffMng
@@ -6585,41 +6584,6 @@
 #---功能层防御值----
 def GetFuncDef(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CopyFuncAttr % (ChConfig.TYPE_Calc_AttrDEF - 1))
 def SetFuncDef(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_CopyFuncAttr % (ChConfig.TYPE_Calc_AttrDEF - 1), value)
-
-
-## 增加天梯竞技场积分
-#  @param curPlayer 玩家实例
-#  @return
-def AddHighLadderCurrency(curPlayer, addCount, isSysMsg=True, isRefresh=True):
-    curCurrency = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HighLadder_Currency)
-    curCurrency += addCount
-    NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HighLadder_Currency, curCurrency)
-    
-    if isSysMsg:
-        #通知客户端得到金钱
-        NotifyCode(curPlayer, "GetMoney", [ShareDefine.TYPE_Price_HighLadder_Currency, addCount])
-    if isRefresh:
-        tick = GameWorld.GetGameWorld().GetTick()
-        HighLadderTube.SendHighLadderState(curPlayer, tick)
-    return
-
-
-## 用天梯竞技场积分付费
-#  @param curPlayer 玩家实例
-#  @return
-def PayHighLadderCurrency(curPlayer, payCount, isSysMsg=True, isRefresh=True):
-    curCurrency = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HighLadder_Currency)
-    if (curCurrency < payCount) or (payCount < 0):
-        return False, curCurrency, curCurrency
-    updCurrency = max(0, curCurrency - payCount)
-    NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HighLadder_Currency, updCurrency)
-    if isSysMsg:
-        #通知客户端失去点数
-        NotifyCode(curPlayer, "LostMoney", [ShareDefine.TYPE_Price_HighLadder_Currency, payCount]) 
-    if isRefresh:
-        tick = GameWorld.GetGameWorld().GetTick()
-        HighLadderTube.SendHighLadderState(curPlayer, tick)   
-    return True, curCurrency, updCurrency
 
 ## 计算功能背包物品属性 
 #  @param curPlayer 当前玩家

--
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