From 5ad2bd52bfbdf91a93ecf3a6c98c5e578edabb2b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 26 三月 2019 17:18:50 +0800 Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(页游天梯) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 36 ------------------------------------ 1 files changed, 0 insertions(+), 36 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index b31bbb2..af702be 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -57,7 +57,6 @@ import PlayerWorldAverageLv import GameLogic_ManorWar import PlayerActivity -import HighLadderTube import FBCommon import PlayerViewCacheTube import PassiveBuffEffMng @@ -6585,41 +6584,6 @@ #---功能层防御值---- def GetFuncDef(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_CopyFuncAttr % (ChConfig.TYPE_Calc_AttrDEF - 1)) def SetFuncDef(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_CopyFuncAttr % (ChConfig.TYPE_Calc_AttrDEF - 1), value) - - -## 增加天梯竞技场积分 -# @param curPlayer 玩家实例 -# @return -def AddHighLadderCurrency(curPlayer, addCount, isSysMsg=True, isRefresh=True): - curCurrency = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HighLadder_Currency) - curCurrency += addCount - NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HighLadder_Currency, curCurrency) - - if isSysMsg: - #通知客户端得到金钱 - NotifyCode(curPlayer, "GetMoney", [ShareDefine.TYPE_Price_HighLadder_Currency, addCount]) - if isRefresh: - tick = GameWorld.GetGameWorld().GetTick() - HighLadderTube.SendHighLadderState(curPlayer, tick) - return - - -## 用天梯竞技场积分付费 -# @param curPlayer 玩家实例 -# @return -def PayHighLadderCurrency(curPlayer, payCount, isSysMsg=True, isRefresh=True): - curCurrency = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HighLadder_Currency) - if (curCurrency < payCount) or (payCount < 0): - return False, curCurrency, curCurrency - updCurrency = max(0, curCurrency - payCount) - NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HighLadder_Currency, updCurrency) - if isSysMsg: - #通知客户端失去点数 - NotifyCode(curPlayer, "LostMoney", [ShareDefine.TYPE_Price_HighLadder_Currency, payCount]) - if isRefresh: - tick = GameWorld.GetGameWorld().GetTick() - HighLadderTube.SendHighLadderState(curPlayer, tick) - return True, curCurrency, updCurrency ## 计算功能背包物品属性 # @param curPlayer 当前玩家 -- Gitblit v1.8.0