From 5aeeb7133a2e988ef8337c3e9d400e4bfe25c097 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 九月 2018 20:14:31 +0800
Subject: [PATCH] Fix: 1832 仙盟联赛分组出现整组未分组情况;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
index f9231ca..11757cc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -79,7 +79,6 @@
# @return hurtType : HurtType 伤害结构体类
# @remarks 函数详细说明.
def DoAttack(curPlayer, curTagNormalNPC, skill, skillValue, skillPercent, skillHurtList, tick):
- #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagNormalNPC, skill, tick)
curTagNPCHPBeforeAtk = GameObj.GetHP(curTagNormalNPC)
hurtType = AttackCommon.GetHurtHP(curPlayer, curTagNormalNPC, skill, skillValue, skillPercent, tick)
--
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