From 5affad5d239f5fed725f5992ebab08c6da59c090 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 12 二月 2019 11:58:17 +0800
Subject: [PATCH] 5819 【后端】【1.6】运营活动支持对应不同的职业和世界等级

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py |   48 +++++++++++++++++++++++++++++++++++-------------
 1 files changed, 35 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
index 72934b1..0341d47 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -78,6 +78,28 @@
 
 
 def OnFBPlayerOnLogin(curPlayer):
+    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ZXTower):
+        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_ZXTower, 1)
+        #奖励变更补偿 s级通关奖励里的宝石
+        curFloor = __GetZhuXianTowerCurPassLV(curPlayer)
+        if curFloor:
+            giveItemList = []
+            for floor in xrange(1, curFloor+1):
+                ipyData = GetTowerIpyData(floor)
+                if not ipyData:
+                    continue
+                for itemInfo in ipyData.GetFirstAward():
+                    itemID = itemInfo[0]
+                    itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
+                    if not itemData:
+                        continue
+                    if itemData.GetType() == ChConfig.Def_ItemType_ZhuXianStone:
+                        giveItemList.append(itemInfo)
+            if giveItemList:
+                PlayerControl.SendMailByKey('KillGodTowerCompensation', [curPlayer.GetID()], giveItemList)
+    
+    
+    
     SyncZhuXianLevelInfo(curPlayer)
     return
 
@@ -88,6 +110,7 @@
     ttInfo = ChPyNetSendPack.tagMCZhuXianTowerInfo()
     ttInfo.Clear()
     ttInfo.Floor = __GetZhuXianTowerCurPassLV(curPlayer)
+    ttInfo.LastFloor = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerLastFloor)
     NetPackCommon.SendFakePack(curPlayer, ttInfo)
     return
 
@@ -136,8 +159,10 @@
     gameFB = GameWorld.GetGameFB()
     fbStep = gameFB.GetFBStep()
     curStar = gameFB.GetGameFBDictByKey(FBDict_FBStar)
-    if curStar != Def_MaxStar and fbStep == FB_State_FreeTime:
-        FBCommon.UpdateFBEnterTick(curPlayer)
+    hasPass = gameFB.GetGameFBDictByKey(FBDict_HasPass)
+    if fbStep == FB_State_FreeTime: #失败或非S通关需要加cd
+        if curStar != Def_MaxStar or not hasPass:
+            FBCommon.UpdateFBEnterTick(curPlayer)
     return
 
 ##副本玩家进入点
@@ -341,6 +366,11 @@
     FBCommon.Sync_Player_TimeTick(IPY_GameWorld.tttWaitStart, prepareTick)
     FBCommon.SetFBStep(FB_State_FightPrepare, tick)
 
+    lastFloor = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerLastFloor)
+    if fbLevel != lastFloor:
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerLastFloor, fbLevel)
+        SyncZhuXianLevelInfo(curPlayer) # 同步信息
+    
     DoFBHelp(curPlayer, tick)
     GameWorld.DebugLog("StartFBLevel, fbLevel=%s,totalHP=%s" % (fbLevel, totalHP), curPlayer.GetPlayerID())
     return
@@ -477,16 +507,8 @@
         return
     
     # 发邮件或放入背包
-    needSpace = len(prizeItemList)
-    emptySpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
-    isSendMail = int(needSpace > emptySpace)  # 是否发送邮件
-    if isSendMail:
-        PlayerControl.SendMailByKey('KillGodTowerReward', [curPlayer.GetPlayerID()], prizeItemList)
-        GameWorld.DebugLog("背包空间不够,发送邮件: mailItemList=%s" % str(prizeItemList), curPlayer.GetPlayerID())
-    else:
-        for itemID, itemCnt, isBind in prizeItemList:
-            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem],
-                                            event=["ZhuXianTower", False, {}])
+    ItemControler.GivePlayerItemOrMail(curPlayer, prizeItemList, 'KillGodTowerReward', ["ZhuXianTower", False, {}])
+    
     #首次S级不扣次数,非S级给奖励扣次数,非首次S扣次数
     if not isFirstPass:
         FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_ZhuXianTower, 1)
@@ -510,7 +532,7 @@
     remainHP = GetBossRemainHP(tick)
     totalHP = __GetBossTotalHP()
     hpReduceSpeed = curSpeed * 10000 / totalHP if totalHP else 0
-    remainHPPer = min(100, remainHP * 100 / totalHP) if totalHP else 0
+    remainHPPer = min(1000000, remainHP * 1000000 / totalHP) if totalHP else 0
     fbLevel = gameFB.GetGameFBDictByKey(FBDict_Level)
     fbHelpDict = {FBCommon.Help_wheel:fbLevel, FBCommon.Help_grade:star, 'hpReduceSpeed':hpReduceSpeed, 'remainHPPer':remainHPPer, 'isReduceing':isReduceing}
     GameWorld.DebugLog("DoFBHelp: %s" % fbHelpDict, curPlayer.GetPlayerID())

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