From 5b97f700fa5613e07e4e0954b983e278eae8e432 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 19 十一月 2018 09:59:37 +0800
Subject: [PATCH] 860312 防范全服限购报错

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |   16 +++++++++++-----
 1 files changed, 11 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 1fbe500..775ab34 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -2587,7 +2587,7 @@
         buffState.DeleteEffectByIndex(i)
 
 
-# 通过技能ID列表删除buff对应的效果ID
+# 通过技能ID列表删除buff对应的效果ID, 死亡调用
 def ClearBuffEffectBySkillIDList(curObj, buffState, skillIDList):
     
     effectIndexList = []
@@ -2597,11 +2597,17 @@
         if curEffectID == 0:
             continue
         
-        # [技能ID, 来源对象ID,对象类型]
-        if [buffState.GetEffectFromSkillID(i), 
-            buffState.GetEffectOwnerID(i), 
-            buffState.GetEffectOwnerType(i)] not in skillIDList:
+        #=======================================================================
+        # # [技能ID, 来源对象ID,对象类型]
+        # if [buffState.GetEffectFromSkillID(i), 
+        #    buffState.GetEffectOwnerID(i), 
+        #    buffState.GetEffectOwnerType(i)] not in skillIDList:
+        #    continue
+        #=======================================================================
+        # 改成只判断技能ID
+        if buffState.GetEffectFromSkillID(i) not in skillIDList:
             continue
+        
         effectIndexList.append(i)
         
     # 倒序删除

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