From 5be8f0f08671591fcc9adff29a307cdbb0d3d22a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 29 九月 2018 00:35:18 +0800
Subject: [PATCH] 3428 子 【开发】神兽技能 / 【后端】神兽技能 -- 优化可叠加的同技能配置,高级技能叠加问题

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCHurt.py |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCHurt.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCHurt.py
index ba34515..fb307e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCHurt.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCHurt.py
@@ -16,6 +16,8 @@
 #-------------------------------------------------------------------------------
 import GameWorld
 import IPY_GameWorld
+import FamilyRobBoss
+import NPCCommon
 import ChConfig
 
 ##查看点选的NPC仇恨列表
@@ -36,7 +38,13 @@
         GameWorld.DebugAnswer(curPlayer, "objID(%s) 错误 找不到对应NPC" % objID)
         return
     
-    GameWorld.DebugAnswer(curPlayer, "-------------------------------")
+    GameWorld.DebugAnswer(curPlayer, "---%s,ID=%s,team=%s,family=%s" 
+                          % (GameWorld.GetGameWorld().GetTick()%1000, curPlayer.GetPlayerID(), curPlayer.GetTeamID(), curPlayer.GetFamilyID()))
+    
+    # 归属仙盟的,取仙盟伤血统计
+    if NPCCommon.GetDropOwnerType(curNPC) == ChConfig.DropOwnerType_Family:
+        FamilyRobBoss.OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC)
+        return
     
     npcHurtList = curNPC.GetPlayerHurtList()
     if isSort:

--
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