From 5c4ea9b4fd7f98d82e64878a5ce29d5747506f8c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 24 一月 2019 14:08:09 +0800
Subject: [PATCH] 5924 【后端】【1.5.100】诛仙Boss功能(2秒不打,停止掉血)

---
 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Bossall.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Bossall.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Bossall.py
index 8aa769a..952cf26 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Bossall.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Bossall.py
@@ -17,6 +17,7 @@
 import PyGameData
 import GameWorldBoss
 import GameWorld
+import time
 
 ## 执行逻辑
 #  @param curPlayer 当前玩家
@@ -33,6 +34,8 @@
         killedTime = 0
         PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime]
         bossIDList.append(bossID)
+    curTime = int(time.time())
+    PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1])))
     GameWorld.DebugAnswer(curPlayer, "重生boss:%s" % bossIDList)
     return
 

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