From 5c4ea9b4fd7f98d82e64878a5ce29d5747506f8c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 24 一月 2019 14:08:09 +0800
Subject: [PATCH] 5924 【后端】【1.5.100】诛仙Boss功能(2秒不打,停止掉血)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py | 16 ++++++++++++----
1 files changed, 12 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 619d28c..8d9824c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -571,13 +571,20 @@
maxCnt = ItemCommon.GetCanUseCountDaily(curItem)
if maxCnt <= 0:
return -1
+ curItemID = curItem.GetItemTypeID()
+ useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % curItemID)
+ for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'):
+ if curItemID not in itemIDList:
+ continue
+ for itemID in itemIDList:
+ if itemID == curItemID:
+ continue
+ useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
- itemID = curItem.GetItemTypeID()
- useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
canUseCnt = max(0, maxCnt - useCnt)
if canUseCnt <= 0:
- GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (itemID, useCnt, maxCnt))
+ GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (curItemID, useCnt, maxCnt))
#PlayerControl.NotifyCode(curPlayer, notifyMark, [itemID])
#GameWorld.DebugLog("物品ID(%s)今日已使用次数(%s), maxCnt=%s" % (itemID, useCnt, maxCnt))
@@ -698,7 +705,8 @@
ChConfig.Def_ItemType_GiveMoney:"Item_GiveMoney", # 给人物金钱
ChConfig.Def_ItemType_AddLimitBuff:"Item_Add_LimitingBuff", # 给限时buff物品
ChConfig.Def_ItemType_AddExpBuff:"Item_Add_LimitingBuff", # 给限时buff物品
- ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint" #单个属性点重置
+ ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint", #单个属性点重置
+ ChConfig.Def_ItemType_AddCrossRealmPKCnt:"Item_AddCrossRealmPKCnt" #增加跨服PK次数
}
#根据物品效果使用{物品效果ID:call的py名}
--
Gitblit v1.8.0