From 5c4ea9b4fd7f98d82e64878a5ce29d5747506f8c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 24 一月 2019 14:08:09 +0800
Subject: [PATCH] 5924 【后端】【1.5.100】诛仙Boss功能(2秒不打,停止掉血)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index bdde78b..22c8681 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -220,7 +220,7 @@
 def PlayerLoginMergeServerSkillLogic(curPlayer, tick):
     playerID = curPlayer.GetPlayerID()
 
-    if not GameWorld.IsMergeServer():
+    if not GameWorld.IsCrossServer():
         GameWorld.DebugLog("非跨服服务器上线不清除buff...", playerID)
         return
     
@@ -1232,6 +1232,9 @@
     
     notifyLostValue = lostValue
     curObjHP_BeforeAttack = GameObj.GetHP(curObj)
+    if curObjHP_BeforeAttack == 0:
+        # 没有血量不能再触发
+        return
     
     if reduceHP :
         lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick)

--
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