From 5ca7cf1d2648c207185f6937c279b8a330057d50 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 十一月 2024 14:33:07 +0800
Subject: [PATCH] 1111 【越南】【砍树】【英文】【tqxbqy】【btgotq】背包相关初始格子数改为读配置
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 60 ++++++++++++++++++++++++++++++++++++++++--------------------
1 files changed, 40 insertions(+), 20 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 9e35962..9257609 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -31,6 +31,7 @@
import CrossBattlefield
import CrossRealmPlayer
import PyGameDataStruct
+import PlayerPackData
import IpyGameDataPY
import PyDataManager
import CrossRealmPK
@@ -74,6 +75,9 @@
return True
if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID):
+ return True
+
+ if PlayerPackData.IsPackDataPlayer(playerID):
return True
#跨服榜单上的默认保留
@@ -123,6 +127,8 @@
def DelOutofTimeViewCacheData():
## 删除过期的查看缓存数据
+
+ PlayerPackData.DelOutofTimePackData()
pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -204,22 +210,23 @@
"LV":cacheDict["LV"],
"RealmLV":cacheDict["RealmLV"],
}
- if "PlayerID" in exAttrs:
- shotCacheDict["PlayerID"] = playerID
- if "FightPower" in exAttrs:
- shotCacheDict["FightPower"] = cacheDict["FightPower"]
- if "ServerID" in exAttrs:
- shotCacheDict["ServerID"] = GameWorld.GetAccIDServerID(cacheDict["AccID"])
- if "OfflineValue" in exAttrs:
- olMgr = ChPlayer.GetOnlinePlayerMgr()
- shotCacheDict["OfflineValue"] = olMgr.GetOfflineValue(playerID, viewCache)
- # 附带外观模型展示相关
- if "Model" in exAttrs:
- shotCacheDict.update({
- "TitleID":cacheDict.get("TitleID", 0),
- "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
- "EquipShowID":cacheDict.get("EquipShowID", []),
- })
+ for attrName in exAttrs:
+ if attrName == "PlayerID":
+ shotCacheDict["PlayerID"] = playerID
+ elif attrName == "ServerID":
+ shotCacheDict["ServerID"] = GameWorld.GetAccIDServerID(cacheDict["AccID"])
+ elif attrName == "OfflineValue":
+ olMgr = ChPlayer.GetOnlinePlayerMgr()
+ shotCacheDict["OfflineValue"] = olMgr.GetOfflineValue(playerID, viewCache)
+ # 附带外观模型展示相关
+ elif attrName == "Model":
+ shotCacheDict.update({
+ "TitleID":cacheDict.get("TitleID", 0),
+ "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
+ "EquipShowID":cacheDict.get("EquipShowID", []),
+ })
+ elif attrName in cacheDict:
+ shotCacheDict[attrName] = cacheDict[attrName]
return shotCacheDict
def GetSyncCrossCacheBase(curPlayer):
@@ -233,6 +240,8 @@
"Job":curPlayer.GetJob(),
"VIPLV":curPlayer.GetVIPLv(),
"Name":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
+ "Face":curPlayer.GetFace(),
+ "FacePic":curPlayer.GetFacePic(),
"FamilyID":curPlayer.GetFamilyID(),
"FamilyName":cacheDict.get("FamilyName", ""),
"TitleID":cacheDict.get("TitleID", 0),
@@ -245,9 +254,6 @@
def UpdCrossCacheBase(playerID, cacheBase, isLogout=False):
## 更新同步跨服基础查看缓存
- #更新跨服在线状态,只要有同步即视为在线,除了指定是Logout的
- olMgr = ChPlayer.GetOnlinePlayerMgr()
- olMgr.SetOnlineState(playerID, not isLogout, cacheBase.get("ServerGroupID", 0))
curCache = FindViewCache(playerID, True)
if not curCache:
return {}
@@ -282,6 +288,11 @@
# ... ...
# WORD ItemDataSize20;
# char ItemData20[ItemDataSize20];
+# BYTE PackDataSyncState; // 打包数据同步状态: 0-不同步;个位-是否同步本服;十位-是否同步跨服
+# DWORD PackDataLen;
+# char PackData[PackDataLen];
+# WORD PackMsgLen;
+# char PackMsg[PackMsgLen];
#};
def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick):
playerID = curPackData.PlayerID
@@ -318,12 +329,15 @@
setattr(curCache, "ItemDataSize%s" % classLV, itemDataSize)
#GameWorld.DebugLog(" 更新Item数据: classLV=%s,size=%s, %s" % (classLV, itemDataSize, itemData), playerID)
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+ # 在可能删除之前执行打包数据相关逻辑
+ PlayerPackData.OnMGUpdatePlayerPackData(curPlayer, curPackData)
+
if isLogout:
#不需要保存离线数据的,直接删除缓存数据
if not IsSaveDBViewCache(curCache):
DeleteViewCache(playerID)
return
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
if curPlayer:
curCache.GeTuiID = curPlayer.GetGeTuiClientID()
curCache.GeTuiIDSize = len(curCache.GeTuiID)
@@ -406,6 +420,8 @@
answerPack.RealmLV = 1
answerPack.OnlineType = ChConfig.Def_Offline
answerPack.ServerGroupID = 0
+ answerPack.Face = 0
+ answerPack.FacePic = 0
else:
cacheDict = GetCachePropDataDict(curCache)
answerPack.PlayerID = clientPack.PlayerID
@@ -414,6 +430,8 @@
answerPack.LV = cacheDict["LV"]
answerPack.RealmLV = cacheDict["RealmLV"]
answerPack.OnlineType = ChConfig.Def_Offline
+ answerPack.Face = cacheDict.get("Face", 0)
+ answerPack.FacePic = cacheDict.get("FacePic", 0)
if GameWorld.IsCrossServer():
answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
@@ -428,6 +446,8 @@
answerPack.OnlineType = ChConfig.Def_Online
answerPack.IsInTeam = tagPlayer.GetTeamID() > 0
answerPack.ServerGroupID = PlayerControl.GetPlayerServerGroupID(tagPlayer)
+ answerPack.Face = tagPlayer.GetFace()
+ answerPack.FacePic = tagPlayer.GetFacePic()
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
NetPackCommon.SendFakePack(curPlayer, answerPack)
--
Gitblit v1.8.0