From 5cbc408e220dbac176850b1b250e42bfac67e274 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 四月 2025 11:10:21 +0800
Subject: [PATCH] 10263 【英文】【BT】【越南】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(暂时屏蔽MirrorAIAtkDepthError警告邮件;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 150 +++++++++++++++++++++++++++++++++++++++++---------
1 files changed, 123 insertions(+), 27 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 23652a3..0d5af85 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,6 +44,7 @@
import GameWorldOpenServerCampaign
import ShareDefine
import GameDataRecord
+import PlayerPackData
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
@@ -51,8 +52,10 @@
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
+import PlayerFamilyEmblem
import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
+import PlayerFamilyZhenbaoge
import PlayerFBHelpBattle
import PlayerHorsePetBoss
#import PlayerFamilyStore
@@ -76,13 +79,23 @@
import CrossBattlefield
import CrossFamilyFlagwar
import CrossActAllRecharge
+import CrossFamilyGCZ
+import PlayerActGubao
+import PlayerActHorsePetTrain
+import PlayerActLianqi
+import PlayerActXianXiaMJ
+import PlayerActBossTrial
+import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
+import GameWorldMineArea
+import PlayerTurnFight
import GameWorldArena
import GameWorldItem
+import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -254,6 +267,13 @@
elif queryType == ChConfig.queryType_FamilyImpeach:
#玩家使用弹劾符
PlayerFamily.PlayerExecLeaderImpeach(curPlayer, tick)
+ return
+
+ elif queryType == ChConfig.queryType_FamilyEmblem:
+ #玩家激活仙盟徽章
+ familyID = curPlayer.GetFamilyID()
+ emblemID = GameWorld.ToIntDef(sendCMD)
+ PlayerFamilyEmblem.AddFamilyEmblem(familyID, emblemID)
return
#角色改名
@@ -631,27 +651,9 @@
GameDataRecord.ChangeCoinCnt(eval(resultName))
return
- #跨服排位PK战斗结算
- if callName == "CrossChampionshipPKOver":
- CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
- return
-
- #跨服匹配PK战斗结算
- if callName == "CrossPKOver":
- CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
- return
-
- #跨服匹配房间开启
- if callName == "CrossPKRoomOpen":
- CrossRealmPK.MapServer_CrossPKRoomOpen(eval(resultName), tick)
- return
-
- #跨服匹配PK取消匹配
- if callName == "CrossRealmPKCancel":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- if not curPlayer:
- return
- CrossRealmPK.SendCancelCrossRealmPKMatch(curPlayer, resultName)
+ #请求玩家的打包数据
+ if callName == "ReuestPlayerPackData":
+ PlayerPackData.OnMGReuestPlayerPackData(eval(resultName))
return
#跨服PK请求玩家当前排名
@@ -690,6 +692,46 @@
CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
return
+ # Boss历练
+ if callName == "BossTrial":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
+ return
+
+ # 仙匣秘境
+ if callName == "XianXiaMJ":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
+ return
+
+ # 古宝养成
+ if callName == "ActGubao":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
+ return
+
+ # 骑宠养成
+ if callName == "ActHorsePetTrain":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
+ return
+
+ # 炼器
+ if callName == "ActLianqi":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActLianqi.MapServer_Lianqi(curPlayer, eval(resultName))
+ return
+
#py喇叭聊天
if callName == 'PYSpeaker':
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -709,6 +751,13 @@
# 战盟联赛
if callName =="FamilyWarOver":
GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
+ return
+
+ # 增加玩家Rec数据
+ if callName == "AddPlayerRec":
+ curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ recType, valueList, userData, notifyType = eval(resultName)
+ PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
return
# 删除通用玩家Rec数据
@@ -991,7 +1040,7 @@
# 副本助战
- if callName =="FBHelpBattle":
+ if callName == "FBHelpBattle":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
@@ -1001,22 +1050,49 @@
resultName = '%s' % ret
# 竞技场
- if callName =="Arena":
+ if callName == "Arena":
+ ret = GameWorldArena.MapServer_Arena(srcPlayerID, eval(resultName))
+ resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+
+ # 仙盟充值互助
+ if callName == "FamilyCTGAssist":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
- ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
- resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+ ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 仙盟攻城战
+ if callName == "FamilyGCZ":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = CrossFamilyGCZ.MapServer_FamilyGCZ(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 仙盟珍宝阁
+ if callName =="FamilyZhenbaoge":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
# 仙盟boss
- if callName =="FamilyBoss":
+ if callName == "FamilyBoss":
ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
if ret == None:
return
resultName = '%s' % ret
# 情缘
- if callName =="Love":
+ if callName == "Love":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
@@ -1025,6 +1101,26 @@
return
resultName = '%s' % ret
+ # 回合制
+ if callName == "TurnFight":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 福地
+ if callName == "MineArea":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
# 天星塔
if callName == "SkyTower":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
--
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