From 5cbc408e220dbac176850b1b250e42bfac67e274 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 四月 2025 11:10:21 +0800
Subject: [PATCH] 10263 【英文】【BT】【越南】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(暂时屏蔽MirrorAIAtkDepthError警告邮件;)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py |  120 ++++++++++++++++++++++++++++++++++++++++++++++++-----------
 1 files changed, 97 insertions(+), 23 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 18822d5..0d5af85 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,6 +44,7 @@
 import GameWorldOpenServerCampaign
 import ShareDefine
 import GameDataRecord
+import PlayerPackData
 import PlayerCompensation
 import PlayerFB
 import UpdatePlayerName
@@ -51,8 +52,10 @@
 import GameWorldBoss
 import GameWorldFamilyWar
 #import PlayerFamilyTech
+import PlayerFamilyEmblem
 import PlayerFamilyZhenfa
 import PlayerFamilyRedPacket
+import PlayerFamilyZhenbaoge
 import PlayerFBHelpBattle
 import PlayerHorsePetBoss
 #import PlayerFamilyStore
@@ -76,6 +79,13 @@
 import CrossBattlefield
 import CrossFamilyFlagwar
 import CrossActAllRecharge
+import CrossFamilyGCZ
+import PlayerActGubao
+import PlayerActHorsePetTrain
+import PlayerActLianqi
+import PlayerActXianXiaMJ
+import PlayerActBossTrial
+import PlayerActFamilyCTGAssist
 import ChPyNetSendPack
 import NetPackCommon
 import AuctionHouse
@@ -85,6 +95,7 @@
 import PlayerTurnFight
 import GameWorldArena
 import GameWorldItem
+import PlayerRecData
 import PlayerAssist
 import PlayerLove
 
@@ -256,6 +267,13 @@
     elif queryType == ChConfig.queryType_FamilyImpeach:
         #玩家使用弹劾符
         PlayerFamily.PlayerExecLeaderImpeach(curPlayer, tick)
+        return
+    
+    elif queryType == ChConfig.queryType_FamilyEmblem:
+        #玩家激活仙盟徽章
+        familyID = curPlayer.GetFamilyID()
+        emblemID = GameWorld.ToIntDef(sendCMD)
+        PlayerFamilyEmblem.AddFamilyEmblem(familyID, emblemID)
         return
     
     #角色改名
@@ -633,27 +651,9 @@
         GameDataRecord.ChangeCoinCnt(eval(resultName))
         return
     
-    #跨服排位PK战斗结算
-    if callName == "CrossChampionshipPKOver":
-        CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
-        return
-    
-    #跨服匹配PK战斗结算
-    if callName == "CrossPKOver":
-        CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
-        return
-    
-    #跨服匹配房间开启
-    if callName == "CrossPKRoomOpen":
-        CrossRealmPK.MapServer_CrossPKRoomOpen(eval(resultName), tick)
-        return
-    
-    #跨服匹配PK取消匹配
-    if callName == "CrossRealmPKCancel":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
-        if not curPlayer:
-            return
-        CrossRealmPK.SendCancelCrossRealmPKMatch(curPlayer, resultName)
+    #请求玩家的打包数据
+    if callName == "ReuestPlayerPackData":
+        PlayerPackData.OnMGReuestPlayerPackData(eval(resultName))
         return
     
     #跨服PK请求玩家当前排名
@@ -692,6 +692,46 @@
         CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
         return
     
+    # Boss历练
+    if callName == "BossTrial":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
+        return
+    
+    # 仙匣秘境
+    if callName == "XianXiaMJ":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
+        return
+    
+    # 古宝养成
+    if callName == "ActGubao":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
+        return
+    
+    # 骑宠养成
+    if callName == "ActHorsePetTrain":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
+        return
+    
+    # 炼器
+    if callName == "ActLianqi":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        PlayerActLianqi.MapServer_Lianqi(curPlayer, eval(resultName))
+        return
+    
     #py喇叭聊天
     if callName == 'PYSpeaker':
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -711,6 +751,13 @@
     # 战盟联赛
     if callName =="FamilyWarOver":
         GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
+        return
+    
+    # 增加玩家Rec数据
+    if callName == "AddPlayerRec":
+        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        recType, valueList, userData, notifyType = eval(resultName)
+        PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
         return
     
     # 删除通用玩家Rec数据
@@ -1004,11 +1051,38 @@
     
     # 竞技场
     if callName == "Arena":
+        ret = GameWorldArena.MapServer_Arena(srcPlayerID, eval(resultName))
+        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+        
+    # 仙盟充值互助
+    if callName == "FamilyCTGAssist":
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
         if not curPlayer:
             return
-        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
-        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
+    # 仙盟攻城战
+    if callName == "FamilyGCZ":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = CrossFamilyGCZ.MapServer_FamilyGCZ(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
+        
+    # 仙盟珍宝阁
+    if callName =="FamilyZhenbaoge":
+        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+        if not curPlayer:
+            return
+        ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName))
+        if ret == None:
+            return
+        resultName = '%s' % ret
         
     # 仙盟boss
     if callName == "FamilyBoss":

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