From 5dd061bcb59171f6d2da96fdb3f1ada5a44119f2 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 07 十一月 2018 11:35:04 +0800
Subject: [PATCH] 4612 【后端】【1.2.0】加成BUFF只在世界等级这个功能开放后才有

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
index 3c8e618..97dfced 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -33,6 +33,7 @@
 import PlayerBossReborn
 import PlayerFairyCeremony
 import ItemControler
+import GameFuncComm
 import SkillShell
 import BuffSkill
 
@@ -251,6 +252,12 @@
 
 def CheckHurtBuff(curPlayer, tick, isAdd=True):
     #人物等级低于世界等级X级,单人挑战仙界密境获得伤害BUFF加成
+    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_WorldLV):
+        return
+    playerID = curPlayer.GetID()
+    enterLV = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EnterLV)
+    if enterLV < GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_WorldLV):
+        return
     curLV = curPlayer.GetLV()
     worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
     buffID = IpyGameDataPY.GetFuncCfg('XjmjAddHarm', 2)

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