From 5ea28aead9761406845a3bff4d663f53e800fdb6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 三月 2019 19:14:53 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(去除旧版设置绑定逻辑)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py |   95 -----------------------------------------------
 1 files changed, 0 insertions(+), 95 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
index 2a98f3e..cea286d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -845,28 +845,6 @@
     curPlayer.SetMP(curPlayer.GetMaxMP())
     
     #---给予玩家新手物品---
-    itemControler = ItemControler.PlayerItemControler(curPlayer)
-    
-    firstLoginGiveItemList = ReadChConfig.GetEvalChConfig("FirstLogin_GiveItem")
-    for itemID, itemCount, itemBind in firstLoginGiveItemList:
-        if itemID == 0:
-            continue
-        giveItem = ItemCommon.CreateSingleItem(itemID)
-        
-        if not giveItem:
-            GameWorld.ErrLog('__FirstLoginOnEnter giveItemErr = %s'%(itemID), playerID)
-            continue
-        
-        if itemCount > 0:
-            ItemControler.SetItemCount(giveItem, itemCount, curPlayer.GetPlayerID(), curPlayer.GetAccID(), 
-                                       curPlayer.GetPlayerName())
-        
-        ItemControler.SetItemIsBind(giveItem, itemBind)
-            
-        if not itemControler.PutInItem(IPY_GameWorld.rptItem, giveItem):
-            GameWorld.ErrLog('__FirstLoginOnEnter packFull, giveItemErr = %s'%(itemID), playerID)
-            giveItem.Clear()
-            continue
     
     #---初始化装备显隐 第1套*10+没有套装
     curPlayer.SetEquipShowSwitch(10)
@@ -4219,79 +4197,6 @@
 # @return 返回值无意义
 # @remarks 客户端封包响应 //0D 0C 材料加工#tagCMaterialCompound
 def StuffMachining(index, tick):
-#    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-#    
-#    materialCompoundPack = IPY_GameWorld.IPY_CMaterialCompound()
-#    itemIndex = materialCompoundPack.GetItemIndex()
-#    
-#    curItemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
-#    curItem = curItemPack.GetAt(itemIndex)
-#
-#    #类型不符合
-#    if  not ItemCommon.CheckItemByType(curItem, ChConfig.Def_Type_Machining_Stuff):
-#        PlayerControl.NotifyCode(curPlayer, "GeRen_jin_287294")
-#        return
-#    
-#    #[金钱,金钱类型]
-#    curEffMoney = curItem.GetEffectByIndex(1)
-#    useMoney = curEffMoney.GetEffectValue(0)
-#    useMoneyType = curEffMoney.GetEffectValue(1)
-#    
-#    #判断金钱
-#    if not PlayerControl.HaveMoney(curPlayer, useMoneyType, useMoney):
-#        return
-#
-#    #[等级,数量]
-#    curEffInfo = curItem.GetEffectByIndex(0)
-#    curEffectID = curEffInfo.GetEffectID()
-#    curItemLv = curEffInfo.GetEffectValue(0)
-#    useCount = curEffInfo.GetEffectValue(1)
-#    
-#    #---数量验证---
-#    hasCount = curItem.GetCount()
-#    if useCount > hasCount:
-#        PlayerControl.NotifyCode(curPlayer , "GeRen_jin_293296")
-#        return
-#    
-#    #查找更高一级的材料
-#    findItemData = ItemCommon.FindItemFromDataByEffValue(ChConfig.Def_Type_Machining_Stuff, curEffectID, curItemLv+1)
-#    
-#    #已经是顶级材料
-#    if findItemData == None:
-#        PlayerControl.NotifyCode(curPlayer, "GeRen_jin_708106")
-#        return
-#    
-#    #---创建物品,放入背包,失败则要删除物品---
-#    newItem = ItemCommon.CreateSingleItem(findItemData.GetItemTypeID())
-#    ItemControler.SetItemIsBind(newItem, curItem.GetIsBind())
-#    
-#    isBind = newItem.GetIsBind()
-#    
-#    newItemTypeID = newItem.GetItemTypeID()
-#    newItemCount = newItem.GetCount()
-#    
-#    #是否成功放入背包
-#    itemControl = ItemControler.PlayerItemControler(curPlayer)
-#    if not itemControl.PutInItem(IPY_GameWorld.rptItem, newItem):
-#        PlayerControl.NotifyCode(curPlayer, "GeRen_jin_650657")
-#        newItem.Clear()
-#        return
-#    
-#    curItemID = curItem.GetItemTypeID()  #合成材料ID
-#    
-#    #---扣钱物品并记录---
-#    PlayerControl.PayMoney(curPlayer, useMoneyType, useMoney)
-#    
-#    ItemCommon.DelItem(curPlayer, curItem, useCount, True, 'ComposeChip')
-#    
-#    #生成物品
-#    PlayerControl.NotifyCode(curPlayer, 'GeRen_jin_557507', [newItemTypeID, newItemCount])
-#    
-#    #手续费流向记录
-#    PlayerControl.DataServerMoneyLog(curPlayer, useMoneyType, 650, par = useMoney, msg = "poundage")
-#    
-#    
-#    DataRecordPack.DR_StuffMachining(curPlayer, newItemTypeID, newItemCount, isBind)
     return
     
     

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