From 5ea28aead9761406845a3bff4d663f53e800fdb6 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 19 三月 2019 19:14:53 +0800 Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(去除旧版设置绑定逻辑) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py | 136 +++++++++++++++++++++++++++++++++++++------- 1 files changed, 113 insertions(+), 23 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py index eae412f..7beab65 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py @@ -93,6 +93,16 @@ return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \ % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open +def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog): + ## 获取跨服段位奖励配置信息 + crossZoneName = GameWorld.GetCrossZoneName() + danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV) + if not danLVAwardIpyData: + danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV) + if not danLVAwardIpyData and isLog: + GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV)) + return danLVAwardIpyData + def OnCrossRealmPKSeasonChange(value): ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可 @@ -139,10 +149,10 @@ # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位) for awardDanLV in xrange(playerDanLV + 1): - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False) + if not danLVAwardIpyData: continue - awardItemList = danLVIpyData.GetDanLVAwardList() + awardItemList = danLVAwardIpyData.GetDanLVAwardList() if not awardItemList: continue if pow(2, awardDanLV) & danLVAwardState: @@ -274,6 +284,32 @@ isWinner = winnerID == playerID GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID) + + isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)) + if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday): + return + + ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理 + if notifyState: + return + + overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo() + overPack.TimeStr = timeStr + overPack.OverType = overType + overPack.WinnerID = winnerID + overPack.RoundWinnerID = roundWinnerIDList + overPack.RoundCount = len(overPack.RoundWinnerID) + overPack.AddScore = addScore + overPack.Score = pkScore + overPack.DanLV = danLV + overPack.CWinCnt = cWinCount + overPack.TagName = tagPlayerName + overPack.TagNameLen = len(overPack.TagName) + NetPackCommon.SendFakePack(curPlayer, overPack) + return + +def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday): + playerID = curPlayer.GetPlayerID() curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID) if curSeasonID != seasonID: GameWorld.Log(" 非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID) @@ -305,7 +341,7 @@ GameWorld.Log(" loser cWinCount=0", playerID) # 同一天的话增加当日PK次数 - if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)): + if isToday: todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount) GameWorld.Log(" 同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID) @@ -320,24 +356,74 @@ GameWorld.Log(" 不同天的PK结算不增加今日PK次数! ", playerID) SyncCrossRealmPKPlayerInfo(curPlayer) - - ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理 - if notifyState: + return True + +#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver +# +#struct tagCMCrossRealmPKRobotOver +#{ +# tagHead Head; +# BYTE IsWin; //是否获胜 +#}; +def OnCrossRealmPKRobotOver(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + playerID = curPlayer.GetPlayerID() + isWinner = clientData.IsWin + billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, []) + if not billboardCfg or len(billboardCfg) != 2: + GameWorld.ErrLog("跨服竞技场排行榜配置错误!") + return + danLVLimit = billboardCfg[1] + playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV) + #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可 + if playerDanLV >= danLVLimit: + GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID) return + zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID) + seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID) + pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore) + danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV) + cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount) + + ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore) + dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分 + + baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分 + wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0 + lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0 + wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分 + lExScore = 0 + + if isWinner: + addScore = wBaseScore + wExScore + cWinCount += 1 + else: + addScore = lBaseScore + lExScore + cWinCount = 0 + + dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制 + if dayMaxScore and addScore: + addScore = min(dayMaxScore - dayScore, addScore) + + GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s" + % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID) + + pkScore += addScore + winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV) + if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore(): + danLV += 1 + + # 只同步以下信息,其他信息前端自行补全 overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo() - overPack.TimeStr = timeStr - overPack.OverType = overType - overPack.WinnerID = winnerID - overPack.RoundWinnerID = roundWinnerIDList - overPack.RoundCount = len(overPack.RoundWinnerID) overPack.AddScore = addScore overPack.Score = pkScore overPack.DanLV = danLV overPack.CWinCnt = cWinCount - overPack.TagName = tagPlayerName - overPack.TagNameLen = len(overPack.TagName) NetPackCommon.SendFakePack(curPlayer, overPack) + + isToday = True # 机器人结算的默认当天 + __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday) return @@ -452,12 +538,12 @@ if playerDanLV < awardDanLV: GameWorld.DebugLog(" 段位未达标,无法领取!", playerID) return - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True) + if not danLVAwardIpyData: return awardIndex = awardDanLV awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState - awardItemList = danLVIpyData.GetDanLVAwardList() + awardItemList = danLVAwardIpyData.GetDanLVAwardList() eventName = "DanLV" drDataDict = {"awardDanLV":awardDanLV} @@ -503,7 +589,7 @@ % (awardType, awardData, awardIndex, awardState, awardItemList), playerID) drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList}) for itemID, itemCnt, isBind in awardItemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) if awardType == 3: PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV]) @@ -569,7 +655,11 @@ "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID} if order > 0: PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order) - seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...} + crossZoneName = GameWorld.GetCrossZoneName() + seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID) + if not seasonOrderAwardIpyData: + seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID) + seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...} awardOrderList = seasonOrderAwardDict.keys() awardOrderList = [int(k) for k in awardOrderList] awardOrderList.sort() @@ -590,10 +680,10 @@ # 没有奖励的话取段位奖励 if not awardItemList: - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False) + if not danLVAwardIpyData: return - awardItemList = danLVIpyData.GetSeasonDanLVAwardList() + awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList() mailTypeKey = "CrossServer5" notifyKey = "CrossMatching24" mailParamList = [seasonID, danLV] @@ -622,7 +712,7 @@ PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail) else: for itemID, itemCnt, isBind in awardItemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID) drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail} -- Gitblit v1.8.0