From 5ed899b53e72b6da5d22ff6f88d3b8234e8e2868 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 12 十月 2020 17:37:10 +0800
Subject: [PATCH] 8542 【主干】【长尾】【BT】【后端】组队逻辑优化(双方有队伍时无法再相互组队)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    8 +++++---
 1 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 5e5ad3d..91d760f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -20,6 +20,7 @@
 
 InitPyItem = False # 是否加载过物品表所需要的Py数据, 每张地图只在启动时执行一次
 DailyUseCountLimitItemIDList = [] # 每日有使用个数限制的物品ID列表
+g_stoneLevelIDDict = {} # 宝石类型等级对应物品ID {(stoneEffType, stoneLevel):itemID, ...}
 
 g_refreshAttrBillboardFunc = [] # 刷属性后需要触发的同步排行榜函数列表
 g_playerFuncAttrDict = {} # 玩家功能点属性 {playerID:{funcIndex:属性列表, ...}, ...}
@@ -28,6 +29,9 @@
 
 g_filterEquipDict = {} # 按装备条件过滤的装备ID,不分职业 {"classLV_color_star":{(itemJob,itemPlace):itemID, ...}, ...}
 
+g_npcHurtDict = {} # npc伤血列表信息字典,协助版 {(lineID,objID,npcID):PlayerHurtList, ...}
+g_npcHurtListDict = {} # npc伤血排行列表信息字典 {(lineID,objID,npcID):HurtValueObjList, ...}
+
 g_teamPlayerHurtValue = {} # 队伍玩家对NPC伤害输出量 {(lineID, objID, npcID):{(teamID, playerID):hurtValue, ...}, }
 g_teamPlayerDict = {} # 地图队伍对应玩家ID列表,含离线玩家 {teamID:[playerID, ...], ...}
 
@@ -35,8 +39,6 @@
 g_lastExitFBType = {} # 最后一个离开副本信息 {fbIndex:[exitType, tick], ...} exitType: 1-掉线,2-主动退出
 
 g_sgzztopPlayerName = '' #上古战场积分王名字
-
-g_sealDemonPlayerHurtDict = {} #封魔坛玩家伤害排行信息
 
 FBEnterTimeLimiitMapID = [] # 副本开启有时间限制的副本ID,由GameServer同步得到
 
@@ -62,7 +64,7 @@
 
 g_delaySuccessDict = {} # 延迟处理成就
 
-g_bzzdPlayerKillNPCCntDict = {} #仙界秘境玩家击杀NPC计数,支持小数点 {playerID:击杀数, }
+g_bzzdRefreshNPCListDict = {} # 仙界秘境所需击杀的NPC队列 {lineID:[npcID, npcID, ...], ...}
 
 g_operationActionDict = {} # {actName:actInfo, ...}
 

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