From 5ed899b53e72b6da5d22ff6f88d3b8234e8e2868 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 12 十月 2020 17:37:10 +0800
Subject: [PATCH] 8542 【主干】【长尾】【BT】【后端】组队逻辑优化(双方有队伍时无法再相互组队)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index e288d29..91d760f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -29,7 +29,8 @@
g_filterEquipDict = {} # 按装备条件过滤的装备ID,不分职业 {"classLV_color_star":{(itemJob,itemPlace):itemID, ...}, ...}
-g_npcHurtDict = {} # npc伤血列表信息字典 {(lineID,objID,npcID):PlayerHurtList, ...}
+g_npcHurtDict = {} # npc伤血列表信息字典,协助版 {(lineID,objID,npcID):PlayerHurtList, ...}
+g_npcHurtListDict = {} # npc伤血排行列表信息字典 {(lineID,objID,npcID):HurtValueObjList, ...}
g_teamPlayerHurtValue = {} # 队伍玩家对NPC伤害输出量 {(lineID, objID, npcID):{(teamID, playerID):hurtValue, ...}, }
g_teamPlayerDict = {} # 地图队伍对应玩家ID列表,含离线玩家 {teamID:[playerID, ...], ...}
--
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