From 5f507dd6b2d8a41922e45751e217cfe835b78203 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 八月 2018 16:25:13 +0800
Subject: [PATCH] Fix: 修复封魔坛刷怪报错;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 68 +++++++++++++++++++++++++++++++++
1 files changed, 67 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 3420321..f70bbfa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -102,6 +102,7 @@
import PlayerTJG
import GameLogic_XMZZ
import GameLogic_SealDemon
+import GameLogic_Dogz
import PlayerFlashGiftbag
import PlayerCostRebate
import PlayerSpringSale
@@ -110,6 +111,7 @@
import PyGameData
import PlayerCoin
import PlayerGeTui
+import PlayerDogz
import datetime
import time
@@ -426,7 +428,7 @@
# 古神禁地
GameLogic_GodArea.GodAreaOnLogin(curPlayer)
# # 采集NPC次数通知
-# NPCCommon.SyncCollNPCTime(curPlayer)
+ NPCCommon.SyncCollNPCTime(curPlayer)
#
# # 特惠活动
# PlayerTeHui.PlayerLogin_TeHui(curPlayer)
@@ -535,6 +537,11 @@
SyncPackDownloadAward(curPlayer)
# 登录触发功能开启(老号处理)
GameFuncComm.DoFuncOpenLogic(curPlayer)
+ # 神兽
+ PlayerDogz.OnPlayerLogin(curPlayer)
+ # 神兽副本
+ GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID())
+
# 上线查询一次充值订单
curPlayer.SendDBQueryRecharge()
@@ -1027,6 +1034,15 @@
#初始化寻宝背包
PlayerControl.Init_TreasurePack(curPlayer)
+
+ #初始化神兽物品背包
+ curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
+ curPack.SetCount(ChConfig.Def_PackCnt_DogzItem)
+ curPack.Sync_PackCanUseCount()
+ #初始化神兽装备背包
+ curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
+ curPack.SetCount(ChConfig.Def_PackCnt_DogzEquip)
+ curPack.Sync_PackCanUseCount()
#初始化临时交换背包
curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
@@ -5205,6 +5221,56 @@
return
+
+## 地图NPC数量查询封包 A2 27 查询地图NPC数量信息 #tagCMQueryNPCCntInfo
+# @param curPlayer
+# @return None
+def OnQueryMapNPCCntInfo(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if not curPlayer:
+ return
+
+ # 查询间隔控制
+ if not clientData.IsNoTimeLimit:
+ if not GameWorld.CheckPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_QueryMapNPCInfo, tick):
+ GameWorld.DebugLog("OnQueryMapNPCCntInfo 查询过于频繁!")
+ return
+
+ tagMapID = clientData.MapID
+ tagLineID = clientData.LineID
+ queryNPCStr = clientData.NPCIDList
+ npcIDList = []
+ if queryNPCStr:
+ try:
+ npcIDList = eval(clientData.NPCIDList)
+ except BaseException:
+ GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s" % clientData.NPCIDList)
+ return
+
+ if not isinstance(npcIDList, list):
+ GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s is not list!" % str(npcIDList))
+ return
+
+ GameWorld.DebugLog("OnQueryMapNPCCntInfo tagMapID=%s,tagLineID=%s,npcIDList=%s"
+ % (tagMapID, tagLineID, str(npcIDList)))
+
+ curMapID = GameWorld.GetMap().GetMapID()
+
+ # 如果是同张地图,直接查询通知
+ if curMapID == tagMapID:
+ npcInfoDict = NPCCommon.GetNPCCntInfo(npcIDList, tick)
+
+ GameWorld.DebugLog(" 同地图查询curMapID=%s,tagLineID=%s,npcInfoDict=%s"
+ % (curMapID, tagLineID, str(npcInfoDict)))
+ NPCCommon.SyncNPCCntInfo(curPlayer, tagMapID, npcInfoDict)
+ else:
+ # 请求GameServer目标地图NPC信息
+ sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList])
+ curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0,
+ 'NPCCnt', sendMsg, len(sendMsg))
+ return
+
+
## 跨服赛报名状态
# @param index 玩家索引
# @param tick 当前时间
--
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