From 5f507dd6b2d8a41922e45751e217cfe835b78203 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 八月 2018 16:25:13 +0800
Subject: [PATCH] Fix: 修复封魔坛刷怪报错;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py | 27 +++++++++++++++++++++++++--
1 files changed, 25 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
index 06baf29..f13b50d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -51,7 +51,7 @@
import PlayerGeTui
import ChEquip
import QuestCommon
-
+import random
# 可吞噬的装备位
Def_EatItem_EquipPlace = [
@@ -440,7 +440,8 @@
# 2.物品
OnTJGDropItems(curPlayer, npcID, killCnt)
-
+ #任务道具
+ OnTJGDropTaskItems(curPlayer, npcData.GetLV(), killCnt)
# VIP杀怪加攻
PlayerVip.DoAddVIPKillLVExp(curPlayer, npcData, killCnt)
@@ -558,6 +559,28 @@
NoteEatEquip(curPlayer, eatCount, giveCnt)
CheckPackFull(curPlayer)
+def OnTJGDropTaskItems(curPlayer, npclv, killCnt):
+ #掉落任务道具
+ if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TJGPackFullAfterEat):
+ # 满了不再给物品
+ return
+ dropTaskItemDict = IpyGameDataPY.GetFuncEvalCfg('TJDropTaskItem', 1, {})
+ for missionID, dropInfo in dropTaskItemDict.items():
+ if not curPlayer.FindMission(missionID):
+ continue
+ npclvLimit, itemID, needItemCnt, itemCntFormula = dropInfo
+ if npclv < npclvLimit:
+ continue
+ haveCnt = ItemControler.FindPlayerItemCountByItemID(curPlayer, IPY_GameWorld.rptItem, itemID)
+ giveItemCnt = min(needItemCnt-haveCnt, eval(itemCntFormula))
+ if giveItemCnt <= 0:
+ continue
+ packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, 1)
+ if packSpace < 1:
+ #GameWorld.Log('脱机挂掉落任务道具背包不足! missionID=%s,itemID=%s,giveItemCnt=%s'%(missionID, itemID, giveItemCnt))
+ continue
+ ItemControler.GivePlayerItem(curPlayer, itemID, giveItemCnt, 0, [IPY_GameWorld.rptItem])
+ return
def CheckPackFull(curPlayer):
if not ItemCommon.CheckPackHasSpace(curPlayer, IPY_GameWorld.rptItem):
--
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