From 608bd56472d25fcbccb572df24a71eab836e1fe7 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 21 五月 2019 17:23:15 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 1090减速受符文影响 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py | 233 ++++++++++++++++++++++++++++++++++++--------------------- 1 files changed, 147 insertions(+), 86 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py index 79d7350..1d267d8 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py @@ -24,6 +24,8 @@ import ChPyNetSendPack import ShareDefine import PlayerViewCache +import CrossRealmPlayer +import CrossRealmMsg import ChNetSendPack import NetPackCommon import PlayerGeTui @@ -86,7 +88,7 @@ curCache = None tagPlayerName = "" if tagPlayer == None: - curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID) + curCache = PlayerViewCache.FindViewCache(tagPlayerID) if not curCache: PlayerControl.NotifyCode(curPlayer, "CanootTalk10") return @@ -98,7 +100,7 @@ return if curCache: - cacheDict = eval(curCache.GetPropData()) + cacheDict = PlayerViewCache.GetCachePropDataDict(curCache) tagPlayerName = cacheDict["Name"] talkType = sendPack.GetTalkType() @@ -158,6 +160,66 @@ # 离线私聊太多,此玩家被挤出队列 continue NetPackCommon.SendFakePack(curPlayer, chatPack) + return + +## 国家频(封包参数) +# @param index 玩家索引 +# @param tick 当前时间 +# @return None +# @remarks 函数详细说明. +def ChatCountry(index, tick): + ## 跨服频道 + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + playerID = curPlayer.GetPlayerID() + sendPack = IPY_GameServer.IPY_GTalkCountry() + content = sendPack.GetContent() + extraValue = sendPack.GetExtraValue() + extras = sendPack.GetExtras() + crossPlayerName = CrossRealmPlayer.GetCrossPlayerName(curPlayer) + + ## 发送到跨服服务器,直接使用跨服boss的分区配置 + dataMsg = {"PlayerID":playerID, "Name":crossPlayerName, "Content":content, "ExtraValue":extraValue, "Extras":extras} + CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ChatCrossWorld, dataMsg) + return + +def ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick): + ## 收到子服跨服世界频道聊天 + zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(0, serverGroupID) + if not zoneIpyData: + return + serverGroupIDList = zoneIpyData.GetServerGroupIDList() + CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ChatCrossWorld, msgData, serverGroupIDList) + return + +def CrossServerMsg_ChatCrossWorld(msgData): + ## 收到跨服世界频道聊天 + + playerID = msgData["PlayerID"] + crossPlayerName = msgData["Name"] + content = msgData["Content"] + extraValue = msgData["ExtraValue"] + extras = msgData["Extras"] + + sendPack = ChNetSendPack.tagTalkCountry() + sendPack.Clear() + sendPack.Name = crossPlayerName + sendPack.NameLen = len(sendPack.Name) + sendPack.PlayerID = playerID + sendPack.Content = content + sendPack.Len = len(sendPack.Content) + sendPack.ExtraValue = extraValue + sendPack.Extras = extras + + # 全服广播在线玩家 + playerManager = GameWorld.GetPlayerManager() + for i in xrange(playerManager.GetActivePlayerCount()): + player = playerManager.GetActivePlayerAt(i) + if player == None: + continue + if PlayerControl.GetIsTJG(player): + continue + NetPackCommon.SendFakePack(player, sendPack) + #curPlayer.ChatCountry(content, extraValue, extras) return ## 公频(封包参数) @@ -223,12 +285,6 @@ # 跨服喇叭 if SpeakerType == 2: pass - #======================================================================= - # playerName = PlayerControl.GetMergePlayerName(accID, playerName) # 转化为跨服的名字 - # dataMsg = [accID, 0, playerName, SpeakerType, Text, extraValue, extras] - # MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_SendMergeLoudspeaker, dataMsg) - # GameWorld.Log("发送跨服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID) - #======================================================================= else: #GameWorld.DebugLog("发送本服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID) @@ -288,83 +344,83 @@ # }; #=============================================================================== def OnVoiceChat(index, clientPack, tick): - curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) - if not CheckTalk(curPlayer, tick): - return - - sendPack = ChPyNetSendPack.tagGCVoiceChat() - sendPack.Clear() - sendPack.ChannelType = clientPack.ChannelType - sendPack.SrcName = curPlayer.GetName() - sendPack.SrcNameLen = len(curPlayer.GetName()) - sendPack.PlayerID = curPlayer.GetID() - sendPack.Len = clientPack.Len - sendPack.Content = clientPack.Content - sendPack.Extras = GetTalkExtraValue(curPlayer) - sendPack.ExtraValue = len(sendPack.Extras) - - playerManager = GameWorld.GetPlayerManager() - if clientPack.ChannelType == ShareDefine.Def_ChannelChat_World: - # 世界频道 - curPlayer.BroadCastAll(sendPack.GetBuffer(), len(sendPack.GetBuffer())) - elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Family: - # 家族频道 - curFamily = curPlayer.GetFamily() - if curFamily == None: - return - for i in range(0, curFamily.GetCount()): - notifyMember = curFamily.GetAt(i) - notifyPlayer = playerManager.FindPlayerByID(notifyMember.GetPlayerID()) - - if notifyPlayer == None or not notifyPlayer.GetInitOK(): - continue - - if PlayerControl.GetIsTJG(notifyPlayer): - continue - #=================================================================== - # if notifyPlayer.GetPlayerID() == curPlayer.GetPlayerID(): - # #不包括自己 - # continue - #=================================================================== - - NetPackCommon.SendFakePack(notifyPlayer, sendPack) - elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Team: - # 队伍 - curTeam = curPlayer.GetTeam() - if curTeam == None: - return - for index in xrange(curTeam.GetMemberCount()): - curMember = curTeam.GetMemberPlayer(index) - if not curMember or not curMember.GetPlayerID(): - continue - - #=================================================================== - # if curMember.GetPlayerID() == curPlayer.GetPlayerID(): - # #不包括自己 - # continue - #=================================================================== - - if PlayerControl.GetIsTJG(curMember): - continue - NetPackCommon.SendFakePack(curMember, sendPack) - - elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Private: - # 私聊 - tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(clientPack.TargetID) - if not tagPlayer: - tagPlayer = GameWorld.GetPlayerManager().FindPlayerByName(clientPack.TargetName) - if tagPlayer == None: - return - - # 黑名单检查 - if PyDataManager.GetBlacklistManager().CheckBlacklistBoth(curPlayer.GetID(), tagPlayer.GetID(), curPlayer): - return - - sendPack.ToName = tagPlayer.GetName() - sendPack.ToNameLen = len(tagPlayer.GetName()) - sendPack.ToPlayerID = tagPlayer.GetID() - NetPackCommon.SendFakePack(tagPlayer, sendPack) - NetPackCommon.SendFakePack(curPlayer, sendPack) +# curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) +# if not CheckTalk(curPlayer, tick): +# return +# +# sendPack = ChPyNetSendPack.tagGCVoiceChat() +# sendPack.Clear() +# sendPack.ChannelType = clientPack.ChannelType +# sendPack.SrcName = curPlayer.GetName() +# sendPack.SrcNameLen = len(curPlayer.GetName()) +# sendPack.PlayerID = curPlayer.GetID() +# sendPack.Len = clientPack.Len +# sendPack.Content = clientPack.Content +# sendPack.Extras = GetTalkExtraValue(curPlayer) +# sendPack.ExtraValue = len(sendPack.Extras) +# +# playerManager = GameWorld.GetPlayerManager() +# if clientPack.ChannelType == ShareDefine.Def_ChannelChat_World: +# # 世界频道 +# curPlayer.BroadCastAll(sendPack.GetBuffer(), len(sendPack.GetBuffer())) +# elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Family: +# # 家族频道 +# curFamily = curPlayer.GetFamily() +# if curFamily == None: +# return +# for i in range(0, curFamily.GetCount()): +# notifyMember = curFamily.GetAt(i) +# notifyPlayer = playerManager.FindPlayerByID(notifyMember.GetPlayerID()) +# +# if notifyPlayer == None or not notifyPlayer.GetInitOK(): +# continue +# +# if PlayerControl.GetIsTJG(notifyPlayer): +# continue +# #=================================================================== +# # if notifyPlayer.GetPlayerID() == curPlayer.GetPlayerID(): +# # #不包括自己 +# # continue +# #=================================================================== +# +# NetPackCommon.SendFakePack(notifyPlayer, sendPack) +# elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Team: +# # 队伍 +# curTeam = curPlayer.GetTeam() +# if curTeam == None: +# return +# for index in xrange(curTeam.GetMemberCount()): +# curMember = curTeam.GetMemberPlayer(index) +# if not curMember or not curMember.GetPlayerID(): +# continue +# +# #=================================================================== +# # if curMember.GetPlayerID() == curPlayer.GetPlayerID(): +# # #不包括自己 +# # continue +# #=================================================================== +# +# if PlayerControl.GetIsTJG(curMember): +# continue +# NetPackCommon.SendFakePack(curMember, sendPack) +# +# elif clientPack.ChannelType == ShareDefine.Def_ChannelChat_Private: +# # 私聊 +# tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(clientPack.TargetID) +# if not tagPlayer: +# tagPlayer = GameWorld.GetPlayerManager().FindPlayerByName(clientPack.TargetName) +# if tagPlayer == None: +# return +# +# # 黑名单检查 +# if PyDataManager.GetBlacklistManager().CheckBlacklistBoth(curPlayer.GetID(), tagPlayer.GetID(), curPlayer): +# return +# +# sendPack.ToName = tagPlayer.GetName() +# sendPack.ToNameLen = len(tagPlayer.GetName()) +# sendPack.ToPlayerID = tagPlayer.GetID() +# NetPackCommon.SendFakePack(tagPlayer, sendPack) +# NetPackCommon.SendFakePack(curPlayer, sendPack) return @@ -383,7 +439,12 @@ extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_GM)% (GMLevel > 0) # job extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_JOB)% job - + # 气泡框 + extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_BubbleBox) % PlayerControl.GetChatBubbleBox(player) + # 服务器组ID + extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_ServerGroupID) % PlayerControl.GetPlayerServerGroupID(player) + # 等级 + extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_LV) % player.GetLV() return extraValueStr -- Gitblit v1.8.0