From 60f73e82a936835162627036088845b67a02d7d9 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 11 四月 2019 20:59:07 +0800
Subject: [PATCH] 6494 子 【开发】【2.0】战斗公式增加普攻伤害和技能伤害 / 【后端】【2.0】战斗公式增加普攻伤害和技能伤害属性 -- 此处技能伤害为小数

---
 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
index 56b3847..c7e35b6 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
@@ -68,11 +68,6 @@
     # 清除开服活动相关排行榜
     for oscBillboardType in ShareDefine.Def_Campaign_Billboard_Dict.values():
         PlayerBillboard.ClearBillboardByIndex(oscBillboardType)
-        
-    # 清除竞技场数据
-#    GameWorld.GetHightLadderMgr().ClearAllPlayer()
-#    HighLadder.Sync_HightLadderCanFightPlayer(curPlayer, curPlayer.GetPlayerID())
-#    curPlayer.Sync_HightLadderTopPlayer(3)
     
     # 清除Rec
     delRecTypeList = []

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