From 60f73e82a936835162627036088845b67a02d7d9 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 11 四月 2019 20:59:07 +0800
Subject: [PATCH] 6494 子 【开发】【2.0】战斗公式增加普攻伤害和技能伤害 / 【后端】【2.0】战斗公式增加普攻伤害和技能伤害属性 -- 此处技能伤害为小数
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearPack.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearPack.py
index 333b989..0d3ca76 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearPack.py
@@ -26,7 +26,7 @@
# @remarks 函数详细说明.
def OnExec(curPlayer, playerList):
if not playerList:
- GameWorld.DebugAnswer(curPlayer, "背包类型:1-装备;2-背包;5-仓库;30-寻宝;")
+ GameWorld.DebugAnswer(curPlayer, "背包类型:1-装备;2-背包;5-仓库;30-寻宝;32-神兽;33-神兽装备;;34-诛仙;35-诛仙装备;")
return
if len(playerList) == 1:
--
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