From 613652a797c383860180995af17e0a36e35bc2ef Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 24 十一月 2018 14:15:01 +0800
Subject: [PATCH] 4710 【1.3】【后端】魔族法宝副本修改(老号处理)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 28 ++++++++++++++++++----------
1 files changed, 18 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index a228d01..2a3d265 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -535,15 +535,23 @@
for attid, attnum in IpyGameDataPY.GetFuncEvalCfg('MWSignDayAttr', 1, {}).items():
addAttr[int(attid)] = attnum * totalSignNum
GameWorld.AddDictValue(allAttrDict, addAttr)
- else:
- fbpasslv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MWFBPassLevel % magicWeaponID)
- if fbpasslv: #副本关卡属性
- fbipyData = IpyGameDataPY.GetIpyGameData('MagicWeaponFB', magicWeaponID, fbpasslv)
- if fbipyData:
- attrDict = fbipyData.GetAttrDict()
- for effID, value in attrDict.items():
- effID = int(effID)
- allAttrDict[effID] = allAttrDict.get(effID, 0) + value
+
+ fbpasslv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MWFBPassLevel % magicWeaponID)
+ #老号已激活的魔族法宝没有关卡属性,直接设置满关卡
+ if isActive and not fbpasslv:
+ ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('MagicWeaponFB', {'MWID':magicWeaponID}, True, False)
+ if ipyDataList:
+ maxLevel = ipyDataList[-1].GetLevel()
+ fbpasslv = maxLevel
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MWFBPassLevel % magicWeaponID, maxLevel)
+ GameWorld.Log('老号已激活的魔族法宝没有关卡属性,直接设置满关卡 magicWeaponID=%s,maxLevel=%s'%(magicWeaponID, maxLevel), curPlayer.GetID())
+ if fbpasslv: #副本关卡属性
+ fbipyData = IpyGameDataPY.GetIpyGameData('MagicWeaponFB', magicWeaponID, fbpasslv)
+ if fbipyData:
+ attrDict = fbipyData.GetAttrDict()
+ for effID, value in attrDict.items():
+ effID = int(effID)
+ allAttrDict[effID] = allAttrDict.get(effID, 0) + value
for effID, value in allAttrDict.items():
@@ -1144,7 +1152,7 @@
return
def UptateMWFBPasslv(curPlayer, mwID, passLV):
- GameWorld.Log('更新关卡 mwID=%s,level=%s'%(mwID, passLV))
+ GameWorld.Log('更新关卡 mwID=%s,level=%s'%(mwID, passLV), curPlayer.GetID())
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MWFBPassLevel % mwID, passLV)
CalcMagicWeaponAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
--
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