From 61e88d14c298923e994b68a3591cd82b88d33c8f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 20 六月 2019 20:42:43 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -重击增加技能固定伤害,特殊技能不受CD影响

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4066.py |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4066.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4066.py
index 5656afc..1dc7c4d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4066.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4066.py
@@ -14,9 +14,17 @@
 import ChConfig
 import GameWorld
 import GameObj
-
+import IPY_GameWorld
 
 def CheckCanHappen(attacker, defender, effect, curSkill):
+    if not defender:
+        return False
+    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
+        return False
+    
+    if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer:
+        return False
+    
     attrLV = attacker.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % effect.GetEffectValue(0))
     tagAttrLV = defender.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % effect.GetEffectValue(0))
     

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