From 61f8b79f9ba9ae47d8930bd7aead8d6a39a74745 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 26 十一月 2024 18:48:57 +0800
Subject: [PATCH] 10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py |   63 +++++++++++++++++++++++--------
 1 files changed, 46 insertions(+), 17 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 104a736..9257609 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -20,6 +20,7 @@
 
 import GameWorld
 import GameWorship
+import GameXiangong
 import PlayerControl
 import NetPackCommon
 import GameWorldArena
@@ -30,6 +31,7 @@
 import CrossBattlefield
 import CrossRealmPlayer
 import PyGameDataStruct
+import PlayerPackData
 import IpyGameDataPY
 import PyDataManager
 import CrossRealmPK
@@ -69,7 +71,13 @@
     if PyDataManager.GetDBPyFuncTeamManager().IsTeamPlayer(playerID):
         return True
     
+    if GameXiangong.IsXiangongPlayer(playerID):
+        return True
+    
     if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID):
+        return True
+    
+    if PlayerPackData.IsPackDataPlayer(playerID):
         return True
     
     #跨服榜单上的默认保留
@@ -119,6 +127,8 @@
 
 def DelOutofTimeViewCacheData():
     ## 删除过期的查看缓存数据
+    
+    PlayerPackData.DelOutofTimePackData()
     
     pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
     playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -188,29 +198,35 @@
         curCache.PropDataDict = eval(curCache.PropData)
     return curCache.PropDataDict
 
-def GetShotCahceDict(playerID, withEquip=False):
+def GetShotCacheDict(playerID, *exAttrs):
     ## 获取玩家简短的缓存信息字典
     viewCache = FindViewCache(playerID)
     cacheDict = GetCachePropDataDict(viewCache)
     if not cacheDict:
         return {}
-    olMgr = ChPlayer.GetOnlinePlayerMgr()
     shotCacheDict = {
-                     "PlayerID":playerID, 
                      "Name":cacheDict["Name"], 
                      "Job":cacheDict["Job"], 
                      "LV":cacheDict["LV"], 
                      "RealmLV":cacheDict["RealmLV"], 
-                     "FightPower":cacheDict["FightPower"],
-                     "ServerID":GameWorld.GetAccIDServerID(cacheDict["AccID"]),
-                     "OfflineValue":olMgr.GetOfflineValue(playerID, viewCache)
                      }
-    if withEquip:
-        shotCacheDict.update({
-                              "TitleID":cacheDict.get("TitleID", 0),
-                              "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
-                              "EquipShowID":cacheDict.get("EquipShowID", 0),
-                              })
+    for attrName in exAttrs:
+        if attrName == "PlayerID":
+            shotCacheDict["PlayerID"] = playerID
+        elif attrName == "ServerID":
+            shotCacheDict["ServerID"] = GameWorld.GetAccIDServerID(cacheDict["AccID"])
+        elif attrName == "OfflineValue":
+            olMgr = ChPlayer.GetOnlinePlayerMgr()
+            shotCacheDict["OfflineValue"] = olMgr.GetOfflineValue(playerID, viewCache)
+        # 附带外观模型展示相关
+        elif attrName == "Model":
+            shotCacheDict.update({
+                                  "TitleID":cacheDict.get("TitleID", 0),
+                                  "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
+                                  "EquipShowID":cacheDict.get("EquipShowID", []),
+                                  })
+        elif attrName in cacheDict:
+            shotCacheDict[attrName] = cacheDict[attrName]
     return shotCacheDict
 
 def GetSyncCrossCacheBase(curPlayer):
@@ -224,21 +240,20 @@
                  "Job":curPlayer.GetJob(),
                  "VIPLV":curPlayer.GetVIPLv(),
                  "Name":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
+                 "Face":curPlayer.GetFace(),
+                 "FacePic":curPlayer.GetFacePic(),
                  "FamilyID":curPlayer.GetFamilyID(),
                  "FamilyName":cacheDict.get("FamilyName", ""),
                  "TitleID":cacheDict.get("TitleID", 0),
                  "FightPower":PlayerControl.GetFightPower(curPlayer),
                  "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
-                 "EquipShowID":cacheDict.get("EquipShowID", 0),
+                 "EquipShowID":cacheDict.get("EquipShowID", []),
                  "ServerGroupID":PlayerControl.GetPlayerServerGroupID(curPlayer),
                  }
     return cacheBase
 
 def UpdCrossCacheBase(playerID, cacheBase, isLogout=False):
     ## 更新同步跨服基础查看缓存
-    #更新跨服在线状态,只要有同步即视为在线,除了指定是Logout的
-    olMgr = ChPlayer.GetOnlinePlayerMgr()
-    olMgr.SetOnlineState(playerID, not isLogout, cacheBase.get("ServerGroupID", 0))
     curCache = FindViewCache(playerID, True)
     if not curCache:
         return {}
@@ -273,6 +288,11 @@
 #    ...         ...
 #    WORD        ItemDataSize20;
 #    char        ItemData20[ItemDataSize20];
+#    BYTE        PackDataSyncState;    // 打包数据同步状态: 0-不同步;个位-是否同步本服;十位-是否同步跨服
+#    DWORD       PackDataLen;
+#    char        PackData[PackDataLen];
+#    WORD        PackMsgLen;
+#    char        PackMsg[PackMsgLen];
 #};
 def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick):
     playerID = curPackData.PlayerID
@@ -309,12 +329,15 @@
         setattr(curCache, "ItemDataSize%s" % classLV, itemDataSize)
         #GameWorld.DebugLog("    更新Item数据: classLV=%s,size=%s, %s" % (classLV, itemDataSize, itemData), playerID)
         
+    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+    # 在可能删除之前执行打包数据相关逻辑
+    PlayerPackData.OnMGUpdatePlayerPackData(curPlayer, curPackData)
+    
     if isLogout:
         #不需要保存离线数据的,直接删除缓存数据
         if not IsSaveDBViewCache(curCache):
             DeleteViewCache(playerID)
             return
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
         if curPlayer:
             curCache.GeTuiID = curPlayer.GetGeTuiClientID()
             curCache.GeTuiIDSize = len(curCache.GeTuiID)
@@ -397,6 +420,8 @@
             answerPack.RealmLV = 1
             answerPack.OnlineType = ChConfig.Def_Offline
             answerPack.ServerGroupID = 0
+            answerPack.Face = 0
+            answerPack.FacePic = 0
         else:
             cacheDict = GetCachePropDataDict(curCache)
             answerPack.PlayerID = clientPack.PlayerID
@@ -405,6 +430,8 @@
             answerPack.LV = cacheDict["LV"]
             answerPack.RealmLV = cacheDict["RealmLV"]
             answerPack.OnlineType = ChConfig.Def_Offline
+            answerPack.Face = cacheDict.get("Face", 0)
+            answerPack.FacePic = cacheDict.get("FacePic", 0)
             
             if GameWorld.IsCrossServer():
                 answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
@@ -419,6 +446,8 @@
         answerPack.OnlineType = ChConfig.Def_Online
         answerPack.IsInTeam = tagPlayer.GetTeamID() > 0
         answerPack.ServerGroupID = PlayerControl.GetPlayerServerGroupID(tagPlayer)
+        answerPack.Face = tagPlayer.GetFace()
+        answerPack.FacePic = tagPlayer.GetFacePic()
 
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     NetPackCommon.SendFakePack(curPlayer, answerPack)

--
Gitblit v1.8.0