From 61f8b79f9ba9ae47d8930bd7aead8d6a39a74745 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 26 十一月 2024 18:48:57 +0800 Subject: [PATCH] 10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py index 2353871..7891538 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py @@ -156,7 +156,8 @@ isAuctionItem = False for itemID, itemCount in rewardItemList: ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem]) - + ItemControler.NotifyGiveAwardInfo(curPlayer, rewardItemList, "GoldGiftFirst") + # 全服提示 if len(rewardItemList) >= 2: PlayerControl.WorldNotify(0, "FirstPayReward1", [curPlayer.GetPlayerName(), rewardItemList[0][0], rewardItemList[1][0], giftDay]) @@ -512,6 +513,7 @@ for itemInfo in itemList: itemID, itemCount = itemInfo[:2] ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) + ItemControler.NotifyGiveAwardInfo(curPlayer, itemList, "HistoryRecharge") # 更新已领取成功标记 awardMark = pow(2, awardID) -- Gitblit v1.8.0