From 61f8b79f9ba9ae47d8930bd7aead8d6a39a74745 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 26 十一月 2024 18:48:57 +0800
Subject: [PATCH] 10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
index 2353871..7891538 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
@@ -156,7 +156,8 @@
     isAuctionItem = False
     for itemID, itemCount in rewardItemList:        
         ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
-        
+    ItemControler.NotifyGiveAwardInfo(curPlayer, rewardItemList, "GoldGiftFirst")
+    
     # 全服提示
     if len(rewardItemList) >= 2:
         PlayerControl.WorldNotify(0, "FirstPayReward1", [curPlayer.GetPlayerName(), rewardItemList[0][0], rewardItemList[1][0], giftDay])
@@ -512,6 +513,7 @@
     for itemInfo in itemList:
         itemID, itemCount = itemInfo[:2]
         ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
+    ItemControler.NotifyGiveAwardInfo(curPlayer, itemList, "HistoryRecharge")
     
     # 更新已领取成功标记
     awardMark = pow(2, awardID)

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