From 62f26436a4a204a3919ba7fa98319ee72d66a411 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 22 十月 2018 21:11:02 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py |    5 +++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py                        |    9 +++++++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py                               |    8 +++++---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py                                |    5 ++++-
 Tool/WebCenter/Coupon/webapp.py                                                                                       |    2 +-
 Tool/WebCenter/CouponCode/webapp.py                                                                                   |   20 +++++++++++---------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py                               |    4 ----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                                       |    3 ++-
 8 files changed, 35 insertions(+), 21 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 689c040..7fed019 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4320,7 +4320,8 @@
 TriggerType_OneDamage,   # 伤害降低到1点 49
 TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
 TriggerType_ChangeHurtToHP, # 把受到伤害的xx%转化为生命值 51
-) = range(1, 52)
+TriggerType_AddLayer, # BUFF层级增加时 52
+) = range(1, 53)
 
 
 # NPC功能类型定义
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
index 3c50050..27d3874 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -30,6 +30,7 @@
 import ShareDefine
 import EventShell
 import EventReport
+import ChPlayer
 
 
 #阶段时间
@@ -640,6 +641,10 @@
         GameWorld.ErrLog("没有目标功能线路!toLineID=%s" % toLineID)
         return
     
+    if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
+        GameWorld.Log("进入下一层时玩家是死亡状态,先复活!", curPlayer.GetPlayerID())
+        ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
+        
     toPosX, toPosY = __GetQueenRelicsLinePos(mapID, toLineID, toLineIpyData)
     PlayerControl.PlayerResetWorldPosFBLineID(curPlayer, mapID, toPosX, toPosY, toLineID)
     
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
index 6454c29..0e7a045 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -177,10 +177,6 @@
     curPlayer.SetSight(min(ChConfig.Def_PlayerSight_Default, clientData.Sight))
     GameWorld.DebugLog("OnSightZoom:%s"%clientData.Sight)
     
-    # 脱机玩家过多,需要隐身一部分
-    if curPlayer.GetLV() < 190:
-        if random.randint(0, 2) != 1:
-            curPlayer.SetVisible(False)
     return
 
 # 需要处理的点,防沉迷
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index 44d5afe..c826690 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -205,7 +205,10 @@
                     else:
                         curBuff.SetLayer(layerMaxCnt)
                     changeLayer = True
-            
+                    #BUFF层级变化触发被动
+                    if buffOwner:
+                        PassiveBuffEffMng.OnPassiveSkillTrigger(buffOwner, curObj, curSkill, ChConfig.TriggerType_AddLayer, tick)
+                    
             __BuffCanRemain(buffState, curBuff, i, resultTime, plusValueList, buffOwner)
             # 此处考虑下plusValue变强是否刷属性
             #DoAddBuffOver(curObj, curSkill, addBuff, tick)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 4099682..3b3543c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -816,6 +816,11 @@
         
     return True
 
+
+#ntSummon:(3)普通召唤兽,可继承主人基础属性如攻击 
+#ntElf:(4)玩家替身,完全拥有玩家属性和被动功能
+#ntFairy :(7)同ntSummon,但技能可触发被动功能
+
 # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况
 # 那么ntElf执行人物的伤害计算和被动触发效果
 # 被动技能只处理玩家,宠物,和灵
@@ -825,7 +830,7 @@
         return attacker
     
     npcType = attacker.GetType()
-    if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf]:
+    if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf, IPY_GameWorld.ntFairy]:
         if attacker.GetIsBoss():
             return attacker
         return
@@ -834,7 +839,7 @@
         # --宠物
         return attacker
     
-    if npcType == IPY_GameWorld.ntElf:
+    else:
         # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况
         # 那么ntElf执行人物的伤害计算和被动触发效果
         attacker = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, attacker)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index d1bdcc9..8fa3d9f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3426,9 +3426,11 @@
 
     if skillAim == ChConfig.Def_UseSkillAim_None:
         if curSkill.GetSkillType() in ChConfig.Def_CanAttackSkill_List:
-            if target and target.GetGameObjType() == IPY_GameWorld.gotNPC and target.GetType() == IPY_GameWorld.ntElf:
-                # 有害技能特殊处理,不能对自己的召唤物释放
-                target = None
+            if target and target.GetGameObjType() == IPY_GameWorld.gotNPC and target.GetGameNPCObjType() == IPY_GameWorld.gnotSummon:
+                owner = NPCCommon.GetNpcObjOwnerDetail(target)
+                if owner and owner.GetID() == attacker.GetID():
+                    # 有害技能特殊处理,不能对自己的召唤物释放
+                    target = None
                 
             result = DoLogic_UseSkill(attacker, target, curSkill, tick, attacker.GetPosX(), attacker.GetPosY(), isEnhanceSkill=isEnhanceSkill)
         else:
diff --git a/Tool/WebCenter/Coupon/webapp.py b/Tool/WebCenter/Coupon/webapp.py
index 9e75617..aaea0f0 100644
--- a/Tool/WebCenter/Coupon/webapp.py
+++ b/Tool/WebCenter/Coupon/webapp.py
@@ -366,6 +366,6 @@
     if not result:
         return json.dumps({"error":"insert card"}, ensure_ascii=False)
 
-    mylog.debug("鎻掑叆鎴愬姛%s"%tmpCodeList)
+    mylog.debug("鎻掑叆鎴愬姛%s鏉¤鍗�"%len(tmpCodeList))
    
     return json.dumps({orderID:codeList}, ensure_ascii=False)
diff --git a/Tool/WebCenter/CouponCode/webapp.py b/Tool/WebCenter/CouponCode/webapp.py
index 333ab34..a3f8638 100644
--- a/Tool/WebCenter/CouponCode/webapp.py
+++ b/Tool/WebCenter/CouponCode/webapp.py
@@ -24,6 +24,7 @@
 from lib import mylog, CommFunc
 import os.path
 import zipfile
+import time
 
 # get: request.query.username request.GET.get('username','')
 # post: request.forms.get('username')  request.POST.get('username')
@@ -195,7 +196,7 @@
         
         wxdata['status'] = 1
         wxdata['accid'] = dataDict.get("accid", "")     # 姝ゅ鐢ㄥ師濮嬭处鍙�
-        wxdata['usetime'] = str(datetime.datetime.today())
+        wxdata['usetime'] = str(datetime.datetime.today()).split(".")[0]
         
         wxdata['appid'] = agentName
         wxdata['serverid'] = 's%s'%sid
@@ -434,16 +435,17 @@
         post['ip'] = wxdata['ip'] 
         post['level'] = wxdata['level'] 
         post['viplevel'] = wxdata['viplevel'] 
-        post['time'] = wxdata['usetime'] 
+        post['time'] = int(time.time())
         
-        key = ConfigIO.GetValue("Coupon", "%s_wxkey"%operateID)
+        key = ConfigIO.GetValue("Coupon", "key_%s"%post['appid'])
         #md5(appid=$appid&regionid=$regionid&passport=$passport&&money=$money&time=$time$app_secret) 
-        sign = md5.md5("appid=%s&regionid=%s&passport=%s&money=%s&time=%s%s"%(\
-                    post['appid'], post['regionid'], post['passport'], post['money'], post['time'], key)).hexdigest()
-        
-        post['Sign'] = sign
-        result = urllib2.urlopen(billurl, urllib.urlencode(post), 3)
-        mylog.debug("SendDataCollectorBillInfo result %s"%result.read())
+        signStr = "appid=%s&regionid=%s&passport=%s&money=%s&time=%s%s"%(\
+                    post['appid'], post['regionid'], post['passport'], post['money'], post['time'], key)
+        sign = md5.md5(signStr).hexdigest()
+        #mylog.debug("SendDataCollectorBillInfo  %s-%s-%s-%s"%(signStr, sign, key, post))
+        post['sign'] = sign
+        result = urllib2.urlopen(billurl +"?" + urllib.urlencode(post), timeout =3)
+        #mylog.debug("SendDataCollectorBillInfo result %s"%result.read())
 
     except Exception, e:
         mylog.debug("SendDataCollectorBillInfo error %s"%e)

--
Gitblit v1.8.0