From 631cfe043789ddc76ddfbe19e0d01e21e26b5fbb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 29 十一月 2018 01:35:03 +0800
Subject: [PATCH] 5027 法宝副本里上线副本结束则T人
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 82 ++++++++++++++++------------------------
1 files changed, 33 insertions(+), 49 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index a8b7c46..1d7b633 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -348,7 +348,8 @@
# 玩家战盟名变更处理
__OnFamilyNameChange(jionPlayer.GetPlayerID(), curFamily.GetName())
-
+ #玩家缓存
+ PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
#加入仙盟联赛成员
GameWorldFamilyWar.AddFamilyWarMem(jionPlayer.GetPlayerID(), curFamily.GetID())
GameWorldFamilyWar.CheckPlayerJoinFamilyWarInfo(jionPlayer)
@@ -749,7 +750,7 @@
pack = IPY_GameServer.IPY_CFamilyChangeBroadcast()
#更改家族公告
curFamily.SetBroadcast(pack.GetMsg())
-
+ GameWorld.Log('更改仙盟公告 Family=%s,公告=%s'%(GameWorld.CodeToGBK(curFamily.GetName()), GameWorld.CodeToGBK(pack.GetMsg())), curPlayerID)
#通知客户端家族信息改变
curFamily.Broadcast_FamilyChange()
playerManager = GameWorld.GetPlayerManager()
@@ -1194,10 +1195,11 @@
if pack_FamilyLv not in ChConfig.Def_Family_MemberLVList:
GameWorld.Log("更改家族成员等级->封包异常->等级 = %s不存在" % (pack_FamilyLv), curPlayerID)
return
- if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
- if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
- GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
- return
+ if not isGMOP:
+ if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
+ if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
+ GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
+ return
familyID = curFamily.GetID() # 家族ID
familyName = curFamily.GetName() # 家族名字
@@ -1264,7 +1266,8 @@
if GetFamilyMemberHasPow(tagMember, ChConfig.Def_PurviewDictKey_CanCall):
tagPlayer.Sync_FamilyInfo()
PlayerFamilyAction.ViewFamilyRequestInfo(tagPlayer)
-
+ if isGMOP:
+ curFamily.SetBroadcast('')
curFamily.Broadcast_FamilyChange()
return True
#---------------------------------------------------------------------
@@ -1522,7 +1525,7 @@
# 玩家战盟名变更处理
__OnFamilyNameChange(leavePlayerID, '')
AddFamilyIDToFightPowerChangeList(curFamily.GetID())
- PlayerViewCache.OnPlayerLeaveFamily(leavePlayerID)
+ PlayerViewCache.OnPlayerFamilyChange(leavePlayerID, 0, "")
return
#//////////////////////////////////////////////////////////////
@@ -2531,8 +2534,6 @@
# if useMoney > 0:
# #帮会日常维持消耗{%S1%}银两帮会资金
# PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
- #自动传位
- __AutoChangeLeader(family)
#通知客户端刷新
family.Broadcast_FamilyChange()
@@ -2573,6 +2574,12 @@
SetFamilyBroadcastCnt(family, 0)
#清除本周任务已获得资金数量
SetCurWeekMissionMoney(family, 0)
+ for j in xrange(family.GetCount()):
+ member = family.GetAt(j)
+ #原先是地图玩家上线后重置,导致玩家不上线周贡献显示之前的,固在此重置
+ member.SetFamilyActiveValue(0)
+
+
#通知地图服务器刷新家族属性
SendPack_MapServer_PlayerFamilyRefresh(family)
#oss记录上周家族信息
@@ -2584,6 +2591,13 @@
return
+def FamilyOnHour():
+ familyManager = GameWorld.GetFamilyManager()
+ for i in xrange(familyManager.GetCount()):
+ family = familyManager.GetAt(i)
+ #自动传位
+ __AutoChangeLeader(family)
+ return
#---------------------------------------------------------------------
##通知地图服务器, 玩家家族属性刷新
# @param curFamily 家族实例
@@ -2702,16 +2716,15 @@
return 0
leaderID = curFamily.GetLeaderID()
- # 帮主在线
- if GameWorld.GetPlayerManager().FindPlayerByID(leaderID) != None:
- return 0
curMember = curFamily.FindMember(leaderID)
if curMember == None:
GameWorld.Log("GetLeaderOfflineTime->FindMember, None;%s" % leaderID)
return 0
-
- offLineTime = GameWorld.ChangeTimeNumToStr(curMember.GetExattr2())
+ offLineTimeNum = curMember.GetExattr2()
+ if not offLineTimeNum:
+ return 0
+ offLineTime = GameWorld.ChangeTimeNumToStr(offLineTimeNum)
return GameWorld.GetPastHour(offLineTime)
def GetLastOnlineMemberOfflineTime(family):
@@ -2719,17 +2732,14 @@
offLineTime = 0
for i in range(0, family.GetCount()):
member = family.GetAt(i)
- playerID = member.GetPlayerID()
- tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
- if tagPlayer:
- return 0
- if not member.GetExattr2():
+ offLineTimeNum = member.GetExattr2()
+ if not offLineTimeNum:
#有人在线直接返回
return 0
if not offLineTime:
- offLineTime = member.GetExattr2()
+ offLineTime = offLineTimeNum
else:
- offLineTime = max(offLineTime, member.GetExattr2())
+ offLineTime = max(offLineTime, offLineTimeNum)
if not offLineTime:
return 0
offLineTime = GameWorld.ChangeTimeNumToStr(offLineTime)
@@ -2739,7 +2749,7 @@
'''自动传位'''
# 获得帮主下线了多久(小时)
leaderOffLineTime = GetLeaderOfflineTime(curFamily)
- GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime)
+ GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime, curFamily.GetID())
if leaderOffLineTime < IpyGameDataPY.GetFuncCfg('AutoChangeLeader'):
return
@@ -3342,32 +3352,6 @@
return ret
return 0
-
-def UpdFamilyWarRank():
- '''更新仙盟联赛排名
- 注意:该逻辑在仙盟联赛周期中不可执行,仅在下周分组定级状态下可更新
- 仙盟联赛新一周期开始时、仙盟解散时 会触发该逻辑
- '''
- gameWorld = GameWorld.GetGameWorld()
- state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar)
- if state != GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank:
- GameWorld.DebugLog("非下周分组定级阶段不可更新仙盟联赛排名!")
- return
-
- familyMgr = GameWorld.GetFamilyManager()
- sortFamilyIDList = GetSortFamilyIDList()
- for rank, familyID in enumerate(sortFamilyIDList, 1):
- family = familyMgr.FindFamily(familyID)
- if not family:
- continue
- curRank = GetFamilyWarRank(family)
- if not curRank:
- break
- if curRank != rank:
- SetFamilyWarRank(family, rank)
- GameWorld.Log("更新仙盟联赛仙盟排名: familyID=%s,rank=%s" % (family.GetID(), rank))
-
- return
#// A4 11 一键申请入盟 #tagCGOneKeyJoinFamily
#
--
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