From 631cfe043789ddc76ddfbe19e0d01e21e26b5fbb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 29 十一月 2018 01:35:03 +0800
Subject: [PATCH] 5027 法宝副本里上线副本结束则T人
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 40 ++++++++++++++++++++++++++++++++++++----
1 files changed, 36 insertions(+), 4 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 24f82af..731364b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -26,9 +26,13 @@
import ReadChConfig
import PlayerFamily
import IPY_GameServer
+import PlayerFBHelpBattle
+import IpyGameDataPY
import ShareDefine
-import time
import ChConfig
+
+import time
+import json
ViewCacheMgr = GameWorld.GameWorldData.GetPlayerViewCacheMgr()
@@ -79,6 +83,13 @@
curCache.SetPlusDataNoSave(PlusData,len(PlusData))
curCache.SetNeedSaveDB(isSaveDB) #设置需要保存到数据库
+ # 同步更新助战信息
+ if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID):
+ PropDataDict = eval(PropData)
+ fightPower = PropDataDict.get("FightPower", 0)
+ familyID = PropDataDict.get("FamilyID", 0)
+ PlayerFBHelpBattle.UpdateCheckInPlayerInfo(PlayerID, fightPower, familyID)
+
#暂时关闭
#===========================================================================
# FamilyIDKey = "FamilyID"
@@ -107,7 +118,10 @@
# @param PlayerID, PlayerLV
# @return None
def IsNeedSaveLogoutPlayer(PlayerID, PlayerLV):
- SaveDBLimitLV, NeedCheckBillBoardType, HighLadderLimitOrder = ReadChConfig.GetEvalChConfig("CacheSaveLimit")
+ if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID):
+ return True
+
+ SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
#校验玩家等级
if PlayerLV < SaveDBLimitLV:
return False
@@ -116,7 +130,9 @@
# 上榜用户
def IsNeedSaveViewCacheAllInfo(PlayerID):
- SaveDBLimitLV, NeedCheckBillBoardType, HighLadderLimitOrder = ReadChConfig.GetEvalChConfig("CacheSaveLimit")
+ if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID):
+ return True
+ NeedCheckBillBoardType = IpyGameDataPY.GetFuncEvalCfg("PlayerViewCache", 2)
#校验玩家是否上排行榜
billboardMgr = GameWorld.GetBillboard()
for BillBoardType in NeedCheckBillBoardType:
@@ -279,4 +295,20 @@
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
NetPackCommon.SendFakePack(curPlayer, answerPack)
return
-
\ No newline at end of file
+
+def OnPlayerFamilyChange(playerID, familyID, familyName):
+ GameWorld.DebugLog("ViewCache->OnPlayerFamilyChange", playerID)
+ curCache = ViewCacheMgr.FindCache(playerID)
+ if not curCache:
+ return
+ PropData = eval(curCache.GetPropData())
+ PropData["FamilyID"] = familyID
+ PropData["FamilyName"] = familyName
+ playerLV = PropData["LV"]
+
+ PropData = json.dumps(PropData, ensure_ascii=False)
+ ItemData = curCache.GetItemData()
+ PlusData = curCache.GetPlusData()
+ UpdatePlayerCache(playerID, PropData, ItemData, PlusData, True if playerLV > 150 else False)
+ return
+
--
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