From 6366979426fccd97c0cb0bd384ada3a8b9843a24 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期四, 25 十月 2018 14:37:22 +0800 Subject: [PATCH] 2198 【主干】仙盟盟主5天没上线,盟主没有主动传位 --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 86 +++++++++++++++++++++++++++--------------- 1 files changed, 55 insertions(+), 31 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index 007b2e3..936c081 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -127,6 +127,7 @@ Def_Notify_Separator = '+' #通知地图服务器并设置该字典值 +Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday' # 开服是周几, 1代表周一 Def_Notify_WorldKey_ServerDay = 'ServerDay' # 开服天数 Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器 Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数 @@ -142,7 +143,7 @@ Def_Notify_WorldKey_ReloadJpegCaptcha = 'ReloadJpegCaptcha' # 重读tex图形验证码 Def_Notify_WorldKey_GameServerScriptReloadVersion = 'GameServerScriptReloadVersion' # GameServer 脚本重读版本标记 Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion' # MapServer 脚本重读版本标记 - +Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime" #启动服务器时间 Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名 Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表 @@ -152,6 +153,7 @@ Def_Notify_WorldKey_LastDropTime = "LastDropTime_%s" # 全局物品上次掉落时间, 参数(itemID) Def_Notify_WorldKey_DropNPCKilledCnt = "DropNPCKilledCnt_%s" # 全局物品绑定的NPC击杀次数, 参数(itemID) +Def_Notify_WorldKey_NPCKilledCount = "NPCKilledCount_%s" # 全局NPC被击杀次数, 参数(npcID) Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv" #世界等级 Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt' # 昨天总在线人数 @@ -161,6 +163,8 @@ Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数 + +Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据 Def_Notify_WorldKey_MergeBoss = "Merge_Boss" # 跨服boss @@ -184,7 +188,10 @@ Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s" #世界boss重生时间计算 在线人数统计 %s为bossid Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer' # boss分流玩家信息 -Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine' # boss分流线路已死亡的线路 +Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState' # boss分流线路对应boss状态 +Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s' # boss刷新时间用的在线人数, 参数为NPCID +Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计 +Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数 Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过 @@ -225,29 +232,22 @@ OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动 OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动 OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动 +OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动 +OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动 OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, OperationActionName_BossReborn,OperationActionName_SpringSale, OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony, - OperationActionName_RealmPoint] + OperationActionName_RealmPoint, OperationActionName_FlashSale, + OperationActionName_WishingWell] #需要记录开启活动时的世界等级的运营活动 -NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony] +NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell] #活动信息字典key定义 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段 ActKey_CfgID = "CfgID" # 活动表配置ID -ActKey_StartDate = "StartDate" # 开始日期 y-m-d -ActKey_EndDate = "EndDate" # 结束日期 y-m-d -ActKey_LVLimit = "LVLimit" # 限制玩家等级 - -ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率 -ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置 -ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID -ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表 -ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型 +ActKey_DayIndex = "DayIndex" # 活动表配置ID ActKey_WorldLV = "WorldLV" # 活动开启时世界等级 -ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表 -ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点 #答题类型枚举 Def_Game_ExamTypeList = range(1, 4 + 1) @@ -309,7 +309,8 @@ Def_mitRefine, # 炼丹 Def_mitMWUpLevel, # 法宝进阶 Def_mitRecycleAttrFruit, # 回收魂石 -) = range(1, 21) + Def_mitDogzEquipPlus, # 神兽装备强化 +) = range(1, 22) #---写死的技能ID--- Def_SkillID_AutoTruck = 62220 # 自动运镖buff @@ -473,6 +474,8 @@ Def_Effect_WingHPPer = 86 # 翅膀生命百分比 Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比 Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比 + +Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -767,7 +770,10 @@ CDBPlayerRefresh_FuncDef, # 功能层防御 185 CDBPlayerRefresh_TreasureScore, # 寻宝积分 CDBPlayerRefresh_Danjing, # 丹精 -) = range(146, 188) +CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 +CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 +CDBPlayerRefresh_TalentPoint, # 天赋点数 190 +) = range(146, 191) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -818,9 +824,6 @@ ) = range(1, 4) -#无限飞buff id--->新手体验VIPBUFF -Def_FreedomTransBuffID = 11503 - #区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4 ( gatManor, # 领地区域, 领地战期间可PK, 反之为普通区域 @@ -834,6 +837,7 @@ GameFuncID_Official = 12 # 官爵,境界 GameFuncID_Family = 15 # 战盟,仙盟 GameFuncID_GodWeapon = 20 # 神器 +GameFuncID_Talent = 28 # 天赋 GameFuncID_RefineExp = 60 # 经验炼制,祈愿 GameFuncID_RefineMoney = 61 # 金币炼制,祈愿 GameFuncID_WorldLV = 71 # 世界等级 @@ -846,9 +850,10 @@ GameFuncID_EquipDecompose = 123 # 装备分解 GameFuncID_DailyQuest = 78 # 日常 GameFuncID_FreeGoods = 130 # 极品白拿 - +GameFuncID_OSSail = 132 # 开服特惠 +GameFuncID_HorsePetRobBoss = 139# 骑宠争夺 +GameFuncID_AddPoint = 145 # 加点功能 # 以下为暂时无用的 -GameFuncID_GreatMaster = 28 # 大师 GameFuncID_Truck = 33 # 运镖 GameFuncID_RunDaily = 34 # 日常跑环 GameFuncID_RunFamily = 53 # 战盟跑环 @@ -922,7 +927,7 @@ Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5 Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6 Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7 - Def_UniversalGameRecType_8, + Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8, Def_UniversalGameRecType_9, Def_UniversalGameRecType_10, Def_UniversalGameRecType_11, @@ -1220,6 +1225,7 @@ Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表 Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表 Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度] +Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...] Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品 Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到 @@ -1230,6 +1236,7 @@ Def_IudetCreateItemLoginDay = 34 # 创建物品时的登录天数 Def_IudetLastOpenItemLoginDay = 36 # 上一次开启物品时的登录天数 Def_IudetRuneLV = 38 # 符印等级 +Def_IudetRuneSource = 40 # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得) Def_IudetWingProgressValue = 42 #羽翼精炼值 Def_IudetCreateTime = 44 # 时效物品的创建时间 @@ -1465,9 +1472,11 @@ DailyActionID_XXX12, # 废弃12 DailyActionID_Tower, # 符印塔 DailyActionID_MagicWeapon, # 法宝集魂 -DailyActionID_FBHelp, # 助战副本 +DailyActionID_FBHelp, # 助战副本 15 DailyActionID_BOSSHome, # BOSS之家 -) = range(1, 16 + 1) +DailyActionID_FamilyRobBoss, # 仙盟抢boss +DailyActionID_KillNPC, # 野外怪物 +) = range(1, 18 + 1) @@ -1500,7 +1509,7 @@ SuccType_XXX24 , # 废弃24 SuccType_XXX25, # 废弃25 SuccType_EquipPlus, # 强化x次成就26 -SuccType_EquipPlusLV, # x件装备强化等级达到x级27 +SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃) SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28 SuccType_XXX29, # 废弃29 SuccType_PassWagicWeapon, # 通关法宝副本30 @@ -1600,7 +1609,12 @@ SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124 SuccType_IceLode, #通关冰晶矿脉成就125 SuccType_RefineStoveColor, #炼制X品质丹药X枚126 -) = range(1, 127) +SuccType_UseStoveBylv, #使用X品丹药X枚127 +SuccType_QueenRelicsEx, #通关娲皇遗迹128 +SuccType_DogzBattle, #x神兽出战129 +SuccType_DogzEquipPlus, #出战神兽装备总强化X级130 +SuccType_Collect, #采集X物品X次131 +) = range(1, 132) @@ -1612,10 +1626,10 @@ UnDownCheckSuccessTypeList = [ SuccType_EquipPlusLV, SuccType_GodWeapon, SuccType_MainTaskNode,SuccType_PassWagicWeapon, - SuccType_KillSpecificNPC, + SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_Pray,SuccType_PetClassLV, SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin, - SuccType_EquipSuit, + SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle, SuccType_UseItem,SuccType_FamilyTechLV, SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ, ] @@ -1628,7 +1642,8 @@ #增加进度前需要重置的成就类型 NeedResetSuccessTypeList = [ SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune, - SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon, + SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus, + SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV, ] # 聊天类型, 从100开始, 前100个给c++用 @@ -1706,4 +1721,13 @@ FamilyActive_War, #仙盟联赛 FamilyActive_HelpDujie, #同盟护法 FamilyActive_SWRH, #守卫人皇 -) = range(1,6+1) \ No newline at end of file +) = range(1,6+1) + + +# BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分 +( +Def_Boss_Func_World, # 世界BOSS +Def_Boss_Func_Home, # BOSS之家 +Def_Boss_Func_Dogz, # 神兽功能BOSS +) = range(3) + -- Gitblit v1.8.0