From 6498fdc6f08fef79e9cd76b2d3ffefa06b472cd6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 04 九月 2018 20:26:49 +0800
Subject: [PATCH] Add: 物品合成增加详细概率信息流向输出;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py |   27 ++++++++++++++++++++++-----
 1 files changed, 22 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index 03abf41..c7ea0f9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -25,6 +25,7 @@
 import IpyGameDataPY
 import ChConfig
 import PlayerSuccess
+import DataRecordPack
 import PlayerWing
 import PlayerDogz
 
@@ -125,11 +126,12 @@
         fixedItemIndexDict, fixedItemNeedCntDict, compoundBindCnt = fixedItemInfo
     
     # 检查附加道具增加成功率消耗
-    addSuccRate = 0
+    addSuccRate, addSuccRateItemInfo = 0, []
     if addonsCountMax > 0:
-        addSuccRate = __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax)
-        if addSuccRate == None:
+        addSuccRateInfo = __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax)
+        if addSuccRateInfo == None:
             return
+        addSuccRate, addSuccRateItemInfo = addSuccRateInfo
     
     # 扣铜钱
     PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, totalNeedMoney, ChConfig.Def_Cost_ItemProduce, 
@@ -180,7 +182,20 @@
             GameWorld.DebugLog("首次合成一代翅膀,必定成功!totalSuccRate=%s" % totalSuccRate, playerID)
             
     # 合成成功
-    if GameWorld.CanHappen(totalSuccRate, ShareDefine.Def_MaxRateValue):
+    maxRateValue = ShareDefine.Def_MaxRateValue
+    randValue = random.randint(1, maxRateValue)
+    canHappen = randValue <= totalSuccRate
+    GameWorld.DebugLog("canHappen=%s,randValue=%s,totalSuccRate=%s,maxRateValue=%s" 
+                       % (canHappen, randValue, totalSuccRate, maxRateValue), playerID)
+    # 不是百分百成功的记录合成流向
+    if successRate != maxRateValue:
+        drDict = {"PlayerID":curPlayer.GetPlayerID(), "AccID":curPlayer.GetAccID(), "ID":compoundID, "MakeItemID":makeItemID, "IsSuccess":canHappen,
+                  "RateInfo":{"totalSuccRate":"%s(%s+%s)" % (totalSuccRate, successRate, addSuccRate), "randValue":randValue, "maxRateValue":maxRateValue},
+                  "AddSuccRateItemInfo":addSuccRateItemInfo
+                  }
+        DataRecordPack.SendEventPack("ItemCompound", drDict, curPlayer)
+        
+    if canHappen:
         GameWorld.DebugLog("合成成功: makeItemID=%s,compoundCnt=%s,compoundBindCnt=%s" % (makeItemID, compoundCnt, compoundBindCnt), playerID)
         userData = GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp)
         
@@ -377,6 +392,7 @@
 #    ComposeAddonsQuality    4|2    0    0    0    0        阶数和颜色
 #    ComposeAddonsFormula    level*10    0    0    0    0        计算合成时附加材料增加的几率公式
 
+    addSuccRateItemInfo = []
     composeAddonsTypeList = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsType")
     classLV, color = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsQuality", 1)
     ComposeAddonsFormula = IpyGameDataPY.GetFuncCfg("ComposeAddonsFormula")
@@ -428,8 +444,9 @@
         
         addSuccRate = eval(FormulaControl.GetCompileFormula("ComposeAddonsFormula", ComposeAddonsFormula))
         addTotalSuccRate += (addSuccRate*costCount)
+        addSuccRateItemInfo.append({"ItemID":itemID, "ItemColor":itemColor, "ItemClassLV":itemClassLV, "addSuccRate":addSuccRate, "costCount":costCount})
         
-    return int(addTotalSuccRate)
+    return int(addTotalSuccRate), addSuccRateItemInfo
 
 
 def __CheckItemCanUseCompound(playerID, index, curItem):

--
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