From 655102ee679ee35bc6bb8a93bb57ca8da52a7494 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 13 十月 2023 17:43:40 +0800
Subject: [PATCH] 9952 【BT0.1】【主干】仙盟修改(打坐)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py                            |    2 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                                    |    6 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py |   66 ++++++++++++++++++++++++++++++++
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py                                                         |    6 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py                           |    8 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                                       |    5 ++
 6 files changed, 84 insertions(+), 9 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 7c7059c..90b0787 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -396,7 +396,8 @@
     Def_ViewExpType_SysEx,                  #系统给经验-不需要展示倍率 用来区别于类型0 7
     Def_ViewExpType_LYZS,                   #烈焰战神 特殊特效 8
     Def_ViewExpType_Activity,               #活跃吸纳 9
-) = range(0, 10)
+    Def_ViewExpType_Chuangong,              #传功经验10
+) = range(0, 11)
 
 
 #物品相关操作类型
@@ -1767,7 +1768,8 @@
 DailyActionID_Arena, # 竞技场 33
 DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
 DailyActionID_CrossBattlefield, # 跨服战场 35
-) = range(1, 35 + 1)
+DailyActionID_FamilySit, # 跨服战场 36
+) = range(1, 36 + 1)
 
 # 跨服每日活动编号定义, 从150开始
 CrossDailyActionIDList = (
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index ec4a3de..4a53f5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3787,6 +3787,11 @@
 Def_Player_Dict_FamilyPartyTotalExpPoint = "FamilyPartyTotalExpPoint"  # 获得的总经验点
 Def_Player_Dict_FamilyPartyTotalPoint = "FamilyPartyTotalPoint"  # 获得的总仙盟贡献值
 
+#仙盟打坐
+Def_Player_Dict_FamilySitExpRound = "FamilySitExpRound"  # 已给经验轮次
+Def_Player_Dict_FamilySitTotalExp = "FamilySitTotalExp"  # 获得的总经验
+Def_Player_Dict_FamilySitTotalExpPoint = "FamilySitTotalExpPoint"  # 获得的总经验点
+
 #虚拟背包物品数据
 Def_PDict_VPackItem = "VPackItem_%s_%s" # 虚拟背包物品数据, 参数(背包类型, 位置索引)
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
index aa664fc..7ce205d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
@@ -48,6 +48,10 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalExp, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalExpPoint, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalPoint, 0)
+    #打坐
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitExpRound, 0)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExp, 0)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExpPoint, 0)
     return
 
 ##开启副本
@@ -183,12 +187,62 @@
         return
     
     gameWorld = GameWorld.GetGameWorld()
+    sitActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilySit)
     partyActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty)
-    if partyActionState:
+    
+    if sitActionState:
+        Process_SitAction(tick)
+        
+    # 由于宴会不需要额外处理,只需要同步Help,所以如果打坐进行中,就不需要再重复处理宴会同步
+    elif partyActionState:
         FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 5000)
         
     return
 
+def Process_SitAction(tick):
+    key = "SitActionProcessTick"
+    interval, expRoundMax = IpyGameDataPY.GetFuncEvalCfg("FamilySit", 1)
+    gameFB = GameWorld.GetGameFB()
+    lastTick = gameFB.GetGameFBDictByKey(key)
+    if tick - lastTick < interval * 1000:
+        return
+    gameFB.SetGameFBDict(key, tick)
+    
+    worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
+    playerManager = GameWorld.GetMapCopyPlayerManager()
+    playerCount = playerManager.GetPlayerCount()
+    # 每增加一名仙盟成员加成经验百分比|最高加成百分比,两个人开始算加成
+    perPlayerExpRateAdd, expRateAddMax = IpyGameDataPY.GetFuncEvalCfg("FamilySit", 3)
+    expRateEx = min(expRateAddMax, (playerCount - 1) * perPlayerExpRateAdd) if playerCount > 1 else 0
+    
+    for index in xrange(playerManager.GetPlayerCount()):
+        curPlayer = playerManager.GetPlayerByIndex(index)
+        if not curPlayer:
+            continue
+        
+        expRound = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitExpRound)
+        if expRound < expRoundMax:
+            expRound += 1
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitExpRound, expRound)
+            
+            # 给经验
+            reLV = curPlayer.GetLV()
+            reExp = PlayerControl.GetPlayerReExp(curPlayer)
+            giveExp = eval(IpyGameDataPY.GetFuncCompileCfg("FamilySit", 2))
+            finalAddExp = PlayerControl.PlayerControl(curPlayer).AddExp(giveExp, ShareDefine.Def_ViewExpType_Sit, expRateEx=expRateEx)
+            
+            exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExp)
+            expPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExpPoint)
+            newTotalExp = expPoint * ChConfig.Def_PerPointValue + exp + finalAddExp
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExp, newTotalExp % ChConfig.Def_PerPointValue)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExpPoint, newTotalExp / ChConfig.Def_PerPointValue)    
+            
+            #GameWorld.DebugLog("打坐经验: expRound=%s,reLV=%s,reExp=%s,giveExp=%s,expRateEx=%s,finalAddExp=%s" 
+            #                   % (expRound, reLV, reExp, giveExp, expRateEx, finalAddExp), curPlayer.GetPlayerID())
+            
+        DoFBHelp(curPlayer, tick)
+        
+    return
 
 def FamilyPartyAnswerRight(curPlayer, answerInfo):
     #回答正确,给奖励
@@ -295,6 +349,16 @@
         lineID = GameWorld.GetGameWorld().GetLineID()
         helpDict['familyPartyPlayer'] = g_familyMapPlayerIDDict.get(lineID, [])
         
+    # 打坐
+    sitActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilySit)
+    if sitActionState:
+        exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExp)
+        expPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExpPoint)
+        expRound = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitExpRound)
+        playerCount = GameWorld.GetMapCopyPlayerManager().GetPlayerCount()
+        sitInfo = {FBCommon.Help_exp:exp, FBCommon.Help_expPoint:expPoint, "expRound":expRound, "playerCount":playerCount}
+        helpDict["sitInfo"] = sitInfo
+        
     GameWorld.DebugLog("DoFBHelp %s" % helpDict, playerID)
     FBCommon.Notify_FBHelp(curPlayer, helpDict)
     return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index b6f8e28..e0ba817 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4061,9 +4061,9 @@
     #  @param expViewType 经验获得的渠道
     #  @param isSysHint 是否系统提示(默认是)
     #  @return 布尔值
-    def AddExp(self, addExp, expViewType=ShareDefine.Def_ViewExpType_Mission, isSysHint=True, addSkillID=0):
+    def AddExp(self, addExp, expViewType=ShareDefine.Def_ViewExpType_Mission, isSysHint=True, addSkillID=0, expRateEx=0):
         curPlayer = self.__Player
-        finalAddExp, expNotifyType = self.__AddExp(curPlayer, addExp, expViewType, isSysHint, addSkillID)
+        finalAddExp, expNotifyType = self.__AddExp(curPlayer, addExp, expViewType, isSysHint, addSkillID, expRateEx)
         
         # 通知客户端经验来源
         if finalAddExp:
@@ -4080,7 +4080,7 @@
         return finalAddExp
     
     # 参数 addSkillID 表示因什么技能杀死NPC获得经验
-    def __AddExp(self, curPlayer, addExp, expViewType, isSysHint, addSkillID=0):
+    def __AddExp(self, curPlayer, addExp, expViewType, isSysHint, addSkillID=0, expRateEx=0):
         if addExp == 0:
             # 不进入计算
             return addExp, expViewType
@@ -4123,6 +4123,8 @@
                 
         elif expViewType in [ShareDefine.Def_ViewExpType_GameEvent, ShareDefine.Def_ViewExpType_Sit]:
             exp_rate = curPlayer.GetGameEventExpRate()
+            exp_rate += GetFamilySitExpPer(curPlayer)
+            exp_rate += expRateEx
         else:
             exp_rate = max(GameWorld.GetGameWorld().GetExpRate(), ChConfig.Def_MaxRateValue)
             
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 43f0e35..3122c3a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -1267,7 +1267,7 @@
         reLV = curPlayer.GetLV()
         reExp = PlayerControl.GetPlayerReExp(curPlayer)
         giveExp = eval(IpyGameDataPY.GetFuncCompileCfg("FamilyChuangong", 2))
-        finalAddExp = playerControl.AddExp(giveExp, ShareDefine.Def_ViewExpType_SysEx)
+        finalAddExp = playerControl.AddExp(giveExp, ShareDefine.Def_ViewExpType_Chuangong)
         totalExp += finalAddExp
         GameWorld.DebugLog("传功经验: 轮次=%s,reLV=%s,reExp=%s,finalAddExp=%s, %s" % (index, reLV, reExp, finalAddExp, totalExp), playerID)
         
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 7c7059c..90b0787 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -396,7 +396,8 @@
     Def_ViewExpType_SysEx,                  #系统给经验-不需要展示倍率 用来区别于类型0 7
     Def_ViewExpType_LYZS,                   #烈焰战神 特殊特效 8
     Def_ViewExpType_Activity,               #活跃吸纳 9
-) = range(0, 10)
+    Def_ViewExpType_Chuangong,              #传功经验10
+) = range(0, 11)
 
 
 #物品相关操作类型
@@ -1767,7 +1768,8 @@
 DailyActionID_Arena, # 竞技场 33
 DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
 DailyActionID_CrossBattlefield, # 跨服战场 35
-) = range(1, 35 + 1)
+DailyActionID_FamilySit, # 跨服战场 36
+) = range(1, 36 + 1)
 
 # 跨服每日活动编号定义, 从150开始
 CrossDailyActionIDList = (

--
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