From 6551123a8a4a9c55380ebf4dff41c9d3bdbb2c47 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 四月 2019 17:10:07 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(分流地图配置)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerLuckyTreasure.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerLuckyTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerLuckyTreasure.py
index db152ca..36605af 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerLuckyTreasure.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerLuckyTreasure.py
@@ -190,7 +190,7 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyTreasureCnt, curLuckyCnt + 1)
     
     for itemID, itemCount, isBind in [giveItem]:
-        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_LuckyTreasure, False, {"isFree":not hasFree}])
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_LuckyTreasure, False, {"isFree":not hasFree}])
     
     SyncLuckyTreasureResultInfo(curPlayer, giveItem)
     return

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