From 6551123a8a4a9c55380ebf4dff41c9d3bdbb2c47 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 四月 2019 17:10:07 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(分流地图配置)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py |    8 +++-----
 1 files changed, 3 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 04a1995..9636f84 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -37,7 +37,7 @@
 import GameMap
 import OpenServerCampaign
 import PlayerMagicWeapon
-import PassiveBuffEffMng
+import PlayerWeekParty
 import CalcNoLineEffect
 import CrossPlayerData
 import CalcLineEffect
@@ -106,7 +106,6 @@
     if not newPetItem:
         return
     
-    newPetItem.SetIsBind(True)
     newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_NPCID, petNPCID)
     newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_State, ShareDefine.Def_PetState_Null)
     
@@ -485,7 +484,6 @@
     if not ItemControler.PlayerItemControler(curPlayer).PutInItem(petPackIndex, newPetItem):
         return
     
-    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Pet, len(GetActivePetID(curPlayer)))
     ItemCommon.ReduceItem(curPlayer, itemPack, itemList, needItemCnt, False, ChConfig.ItemDel_Pet)
         
     EventShell.EventRespons_OnActivatePet(curPlayer, petNPCID)
@@ -506,6 +504,7 @@
     
     # 开服活动数据
     OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_PetLV, GetTotalPetLV(curPlayer))
+    PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Pet, petNPCID, False)
     return True
 
 
@@ -539,7 +538,6 @@
     
     if not ItemControler.PlayerItemControler(curPlayer).PutInItem(petPackIndex, newPetItem):
         return
-    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Pet, len(GetActivePetID(curPlayer)))
     SetPetSkillFightPower(curPlayer)    # 技能战力重算
     petItemIndex = GetPetDataItemIndexByNPCID(curPlayer, petNPCID)
     DoChangePetState(curPlayer, petItemIndex, ShareDefine.Def_PetState_Fight)
@@ -626,7 +624,7 @@
             for itemIndex in itemIndexList:
                 curItem = curItemPack.GetAt(itemIndex)
                 #检查物品
-                if not ItemCommon.CheckItemCanUse(curItem):
+                if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
                     continue
                 itemCnt = curItem.GetCount()
                 nowCnt += itemCnt

--
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