From 65a4c2029af3f70ce484a2eec167c50f227d7a5c Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 27 五月 2019 14:08:22 +0800 Subject: [PATCH] 6805 【后端】【2.0】副本前端化(封魔坛前期本) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 14 +++++++------- 1 files changed, 7 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py index bd1d57f..8e71809 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py @@ -278,12 +278,12 @@ ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, makeItemID) #成功合成1个物品成就 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID]) - #合成X阶X颜色X星级以上装备 - classLV = ItemCommon.GetItemClassLV(makeItemData) - itemColor = makeItemData.GetItemColor() - itemQuality = makeItemData.GetItemQuality() - PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality]) - EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality) + #合成X阶X颜色X星级以上装备, 星级改为装备位了,暂时没有用,屏蔽 + #classLV = ItemCommon.GetItemClassLV(makeItemData) + #itemColor = makeItemData.GetItemColor() + #itemQuality = makeItemData.GetItemQuality() + #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality]) + #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality) # 合成失败 else: GameWorld.DebugLog("合成失败!") @@ -615,7 +615,7 @@ def __GivePlayerCompoundItem(curPlayer, packType, newItemID, itemCount, isBind, wingItemExpInfo, dogzEquipPlusExp, decompoundItemInfo, expireTime): playerID = curPlayer.GetPlayerID() - curSingleItem = ItemControler.GetOutPutItemObj(newItemID, itemCount, False, expireTime) + curSingleItem = ItemControler.GetOutPutItemObj(newItemID, itemCount, False, expireTime, curPlayer=curPlayer) if not curSingleItem: GameWorld.ErrLog("创造物品失败, give item itemid:%s,count:%s" % (newItemID, itemCount), playerID) return -- Gitblit v1.8.0