From 667f585157b12e6840d779957a3134e5908f28de Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 五月 2019 19:57:59 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 修复公式key使用不对的问题

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py |   22 ++++++++++++----------
 1 files changed, 12 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py
index ab1a9d4..f6040eb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py
@@ -3,25 +3,27 @@
 #
 ##@package
 #
-# @todo: 反弹麒麟佑身吸收的伤害 4074的特殊加成
+# @todo: 重击造成每点(攻速-100)*1%重击伤害
 #
 # @author: Alee
-# @date 2019-3-20 上午11:47:44
+# @date 2019-5-17 下午03:19:44
 # @version 1.0
 #
 # @note: 
 #
 #---------------------------------------------------------------------
-import ChConfig
-import GameWorld
-import ItemControler
-import PlayerControl
-import PassiveBuffEffMng
 
-# 目标某个状态时触发
+import PlayerControl
+import AttackCommon
+
 def CheckCanHappen(attacker, defender, effect, curSkill):
-    return True if attacker.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbValue) else False #吸收的单次伤害
+    if effect.GetEffectValue(1):
+        # 只针对第一目标
+        if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
+            return False
+    return True
     
 
 def GetValue(attacker, defender, effect):
-    return effect.GetEffectValue(0)
+    return max(PlayerControl.GetAtkSpeed(attacker) - 100, 0)*effect.GetEffectValue(0)
+

--
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