From 669ad215fec240afaf92be612f2b0077731c8e0f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十二月 2018 10:38:46 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(删除旧跨服代码)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
index 4c90d5a..076a7a6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
@@ -195,7 +195,9 @@
notifyTick = max(familyBossFBCfg[Def_Time_Fight] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, notifyTick, True)
__UpdFamilyBossFBStar(tick, True, curPlayer)
-
+ elif fbStep == FB_Step_LeaveTime:
+ notifyTick = max(familyBossFBCfg[Def_Time_Leave] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
+ curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, notifyTick, True)
DoFBHelp(curPlayer, tick)
AddFamilyBossPlayer(curPlayer)
--
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