From 67b5c3b99bc3cbbfb26c1755d02d566713d0b280 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 27 六月 2019 17:39:37 +0800
Subject: [PATCH] 4272 【主干】野外地图击杀VIPBoss掉落广播优化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py |   86 ++++--------------------------------------
 1 files changed, 9 insertions(+), 77 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
index 3097e88..d9b5574 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -90,7 +90,6 @@
 # @change: "2014-12-01 19:10" ljd 增加领取合服活动登陆奖励事件记录
 # @change: "2014-12-21 23:00" hxp 增加功能奖励物品
 # @change: "2014-12-23 00:30" hxp 充值前/消费时流向信息扩展(增加各大功能信息)
-# @change: "2015-01-27 22:30" hxp 增加转生等级变更流向
 # @change: "2015-02-05 15:00" hxp 充值送礼流向扩展信息字典
 # @change: "2015-02-27 21:00" hxp 增加大师等级升级流向; 重新开启技能学习流向
 # @change: "2015-03-30 14:00" hxp 增加击杀NPC流向
@@ -354,6 +353,8 @@
     #发送封包
     SendEventPack("CTGError", dataDict, curPlayer)
     GameWorld.ErrLog("%s. %s" % (errorInfo, addDict), curPlayer.GetPlayerID())
+    
+    GameWorld.SendGameStateMail("CTGError:%s - %s"%(errorInfo, dataDict))
     return
 
 def DR_CTGOK(curPlayer, addDict):
@@ -431,24 +432,6 @@
     #发送封包
     SendEventPack("PlayerCoinAfterCharge", dataDict, curPlayer)
     return
-    
-    
-## 玩家商城购买物品
-#  @param curPlayer: 玩家实例
-#  @param buyItemID: 购买物品id
-#  @param buyItemCount: 购买物品数量
-#  @param buyItemGUID: GUID
-#  @return: None
-def DR_PlayerSupermarket(curPlayer, buyItemID, buyItemCount, buyItemGUID):
-
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 'ItemID':buyItemID, 'ItemCount':buyItemCount, 
-                'ItemGUID':buyItemGUID}
-
-    #发送封包
-    SendEventPack("PlayerSupermarket", dataDict, curPlayer)
-    return
-
 
 ## 玩家升级
 #  @param curPlayer: 玩家实例
@@ -464,26 +447,6 @@
 
     #发送封包
     SendEventPack("PlayerUpgrade", dataDict, curPlayer)
-    return
-
-## 玩家转生等级变更
-#  @param curPlayer: 玩家实例
-#  @param reincarnationLvBefore: 之前转生次数
-#  @param playerLVExBefore: 之前转生等级
-#  @param eventName: 
-#  @return: None
-def DR_PlayerLVExChange(curPlayer, reincarnationLvBefore, playerLVExBefore, eventName, addDataDict={}):
-
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 'ReincarnationLv':curPlayer.GetReincarnationLv(), 
-                'PlayerLV':curPlayer.GetLV(), 'PlayerLVEx':curPlayer.GetLVEx(), 
-                'TotalExp':curPlayer.GetTotalExp(), 'ReincarnationLvBefore':reincarnationLvBefore, 
-                'PlayerLVExBefore':playerLVExBefore, "EventName":eventName}
-    
-    dataDict.update(addDataDict)
-
-    #发送封包
-    SendEventPack("PlayerLVExChange", dataDict, curPlayer)
     return
 
 ## 玩家大师等级变更
@@ -877,6 +840,13 @@
     elif moneyType in ShareDefine.TYPE_Price_CurrencyDict:
         SendEventPack("GiveCurrency_%s" % moneyType, dataDict)
         
+    return
+
+## 获得金钱失败
+def DR_GiveMoneyError(curPlayer, priceType, value, giveType, addDataDict):
+    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
+                'AccID':curPlayer.GetAccID(), "GiveType":giveType, "GiveValue":value, "AddDataDict":addDataDict}
+    SendEventPack("GiveMoneyError_%s" % priceType, dataDict, curPlayer)
     return
 
 ## 获得物品
@@ -1414,26 +1384,6 @@
     SendEventPack("CollectNPCOK", dataDict, curPlayer)
     return
 
-## 玩家领取充值特惠活动奖励
-#  @param curPlayer: 玩家实例
-#  @param actionID: 活动id
-#  @param actionNum: 活动编号
-#  @param itemID: 物品id
-#  @param itemCnt: 物品数量
-#  @param isPutIn: 是否放入
-#  @param prizeIndex: 奖励中的第x种奖励
-#  @return            
-def DR_PlayerTeHuiRechargePrize(curPlayer, actionID, actionNum, itemID, itemCnt, isPutIn, prizeIndex):
-    #MySql不识别 True False,改成1和0
-    isPutIn = 1 if isPutIn else 0
-    
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 'ActionID':actionID, 'ActionNum':actionNum, 
-                'IsPutIn':isPutIn, "ItemID":itemID, "ItemCount":itemCnt, 'PrizeIndex':prizeIndex}
-    
-    SendEventPack("TeHuiRechargePrize", dataDict, curPlayer)
-    return
-
 
 ## 领取投资回报
 #  @param curPlayer: 玩家实例
@@ -1473,24 +1423,6 @@
     
     #发送封包
     SendEventPack("TreasureResult", dataDict, curPlayer)
-    return
-
-## 消费VIP升级记录
-#  @param curPlayer
-#  @param lastLV 原VIPLV
-#  @param curExp 当前VIP经验
-#  @param addExp 增加VIP经验
-#  @param costType 花费类型
-#  @param costGold 花费数
-#  @return: None
-def DR_PlayerCostVIPLV(curPlayer, lastLV, curExp, addExp, costType, costGold):
-    
-    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
-                'AccID':curPlayer.GetAccID(), 'VIPLv':curPlayer.GetVIPLv(), 'lastVIPLv':lastLV,
-                'curExp':curExp, 'addExp':addExp, 'costType':costType, 'costGold':costGold}
-
-    #发送封包
-    SendEventPack("PlayerCostVIPLV", dataDict, curPlayer)
     return
 
 ## 玩家提交bug及建议

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