From 6897cd6cf76388e61622f436f098539cebcbe495 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 17 九月 2019 17:43:02 +0800
Subject: [PATCH] 8275 【主干】【后端】拍卖行改为消耗灵石

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index efb3b97..fd99fd1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -814,7 +814,7 @@
                     # 仙盟拍品收益邮件
                     detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice, "FamilyPlayerIDList":familyPlayerIDList}
                     paramList = [itemID, itemID, bidderPrice, taxRate, giveGoldAverage, personMaxRate]
-                    PlayerCompensation.SendMailByKey("PaimaiMail8", familyPlayerIDList, [], paramList, gold=giveGoldAverage, 
+                    PlayerCompensation.SendMailByKey("PaimaiMail8", familyPlayerIDList, [], paramList, goldPaper=giveGoldAverage, 
                                                      detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain)
                 else:
                     GameWorld.ErrLog("仙盟拍品没有人获得收益!familyID=%s,itemID=%s,itemGUID=%s" % (familyID, itemID, itemGUID))
@@ -827,7 +827,7 @@
                 # 个人拍卖收益邮件
                 detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice}
                 paramList = [itemID, itemID, bidderPrice, taxRate, givePlayerGold]
-                PlayerCompensation.SendMailByKey("PaimaiMail7", [playerID], [], paramList, gold=givePlayerGold, 
+                PlayerCompensation.SendMailByKey("PaimaiMail7", [playerID], [], paramList, goldPaper=givePlayerGold, 
                                                  detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain)
                 
             else:
@@ -1257,12 +1257,12 @@
         if isBuyout:
             # 竞拍失败,仅通知
             paramList = [itemID, itemID, lastBidderPrice]
-            PlayerCompensation.SendMailByKey("PaimaiMail2", [lastBidderID], [], paramList, gold=lastBidderPrice, 
+            PlayerCompensation.SendMailByKey("PaimaiMail2", [lastBidderID], [], paramList, goldPaper=lastBidderPrice, 
                                              detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionBidReturn)
         else:
             # 竞拍失败,可继续竞价邮件
             paramList = [itemID, itemID, lastBidderPrice, itemGUID]
-            PlayerCompensation.SendMailByKey("PaimaiMail1", [lastBidderID], [], paramList, gold=lastBidderPrice, 
+            PlayerCompensation.SendMailByKey("PaimaiMail1", [lastBidderID], [], paramList, goldPaper=lastBidderPrice, 
                                              detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionBidReturn)
         AddAuctionRecord(auctionItem, AuctionRecordResult_BidFail)
         

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