From 6897cd6cf76388e61622f436f098539cebcbe495 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 17 九月 2019 17:43:02 +0800 Subject: [PATCH] 8275 【主干】【后端】拍卖行改为消耗灵石 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py index efb3b97..fd99fd1 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py @@ -814,7 +814,7 @@ # 仙盟拍品收益邮件 detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice, "FamilyPlayerIDList":familyPlayerIDList} paramList = [itemID, itemID, bidderPrice, taxRate, giveGoldAverage, personMaxRate] - PlayerCompensation.SendMailByKey("PaimaiMail8", familyPlayerIDList, [], paramList, gold=giveGoldAverage, + PlayerCompensation.SendMailByKey("PaimaiMail8", familyPlayerIDList, [], paramList, goldPaper=giveGoldAverage, detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain) else: GameWorld.ErrLog("仙盟拍品没有人获得收益!familyID=%s,itemID=%s,itemGUID=%s" % (familyID, itemID, itemGUID)) @@ -827,7 +827,7 @@ # 个人拍卖收益邮件 detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice} paramList = [itemID, itemID, bidderPrice, taxRate, givePlayerGold] - PlayerCompensation.SendMailByKey("PaimaiMail7", [playerID], [], paramList, gold=givePlayerGold, + PlayerCompensation.SendMailByKey("PaimaiMail7", [playerID], [], paramList, goldPaper=givePlayerGold, detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain) else: @@ -1257,12 +1257,12 @@ if isBuyout: # 竞拍失败,仅通知 paramList = [itemID, itemID, lastBidderPrice] - PlayerCompensation.SendMailByKey("PaimaiMail2", [lastBidderID], [], paramList, gold=lastBidderPrice, + PlayerCompensation.SendMailByKey("PaimaiMail2", [lastBidderID], [], paramList, goldPaper=lastBidderPrice, detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionBidReturn) else: # 竞拍失败,可继续竞价邮件 paramList = [itemID, itemID, lastBidderPrice, itemGUID] - PlayerCompensation.SendMailByKey("PaimaiMail1", [lastBidderID], [], paramList, gold=lastBidderPrice, + PlayerCompensation.SendMailByKey("PaimaiMail1", [lastBidderID], [], paramList, goldPaper=lastBidderPrice, detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionBidReturn) AddAuctionRecord(auctionItem, AuctionRecordResult_BidFail) -- Gitblit v1.8.0