From 68dc66d3523c073907ad4b5d83fb8d95df26a30e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 07 一月 2020 14:45:10 +0800
Subject: [PATCH] 8360 【主干】仙界秘境修改(评级经验同步修改;提升百分比修改为相对包含评级经验的总经验)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
index d892fc9..10f9171 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -436,8 +436,8 @@
         totalExpRecord = expPointRecord * ChConfig.Def_PerPointValue + expRecord
         upPer = 0 #提升比例
         if totalExp > totalExpRecord:#超过旧记录
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BZZD_TotalFightExp, exp)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BZZD_TotalFightExpPoint, expPoint)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BZZD_TotalFightExp, totalExp % ChConfig.Def_PerPointValue)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BZZD_TotalFightExpPoint, totalExp / ChConfig.Def_PerPointValue)
             upPer = (totalExp - totalExpRecord) * 100 / totalExpRecord if totalExpRecord else 0
             #单场总经验成就
             PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_XJMJGetExp, 1, [expPoint])
@@ -446,7 +446,8 @@
         
         # 通知结果
         enterLV = gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EnterLV)
-        overDict = {FBCommon.Over_enterLV:enterLV, FBCommon.Over_exp:exp, FBCommon.Over_expPoint:expPoint, 'gradeExp':gradeExp,
+        overDict = {FBCommon.Over_enterLV:enterLV, FBCommon.Over_exp:exp, FBCommon.Over_expPoint:expPoint, 
+                    'gradeExp':gradeExp % ChConfig.Def_PerPointValue, 'gradeExpPoint':gradeExp / ChConfig.Def_PerPointValue,
                     FBCommon.Over_costTime:costTime, FBCommon.Over_npcTotal:killNPCCnt, 'upPer':upPer, FBCommon.Over_grade:grade}
         __SendBZZDOverInfo(curPlayer, overDict)
         

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