From 69388f905d074efd8fea82dcceb29de10eda9291 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 30 十二月 2018 15:00:24 +0800
Subject: [PATCH] 5531 【后端】【1.4】高级守护合成

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py |   10 ++++++++++
 1 files changed, 10 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
index 62c7c82..ef6881f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -27,6 +27,7 @@
 import PlayerSocial
 import copy
 import PlayerViewCache
+import PlayerTeam
 
 #---------------------------------------------------------------------
 
@@ -147,6 +148,13 @@
     
     return PyDataManager.GetFriendManager().AddFriends(playerID)
 
+def IsFriend(playerID, tagPlayerID):
+    ## 判断双方是否好友
+    curFriends = PyDataManager.GetFriendManager().GetFriends(playerID)
+    if not curFriends:
+        return False
+    return curFriends.Find(tagPlayerID) != None
+
 #---------------------------------------------------------------------
 ##好友检查
 # @param curPlayer 申请好友的玩家
@@ -216,6 +224,7 @@
     tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(friendID)
     if tagPlayer != None:
         PlayerControl.NotifyCode(tagPlayer, 'Friend_DeleteFriend2', [curPlayer.GetName()])
+    PlayerTeam.OnTeamMemFriendChange(curPlayer, friendID, False)
     return
 
 
@@ -318,6 +327,7 @@
         PlayerControl.NotifyCode(curPlayer, 'Friend_MakeFriend', [cacheDict['Name']])  
         # 记录等对方上线通知地图,任务等会用到触发逻辑,通用记录次数即可, MapServer_SyncFriendInfo为具体的好友数量,根据策划需求制作
         pass
+    PlayerTeam.OnTeamMemFriendChange(curPlayer, srcPlayerID, True)
     return
 
 

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